Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -12,7 +12,7 @@ public:
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virtual void StartReloadSkinThread() = 0;
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virtual bool IsReloadingSkin() = 0;
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virtual void CleanUpSkinReload() = 0;
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virtual bool NavigateToScene(int iPad, EUIScene scene, void *initData = nullptr, EUILayer layer = eUILayer_Scene, EUIGroup group = eUIGroup_PAD) = 0;
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virtual bool NavigateToScene(int iPad, EUIScene scene, void *initData = NULL, EUILayer layer = eUILayer_Scene, EUIGroup group = eUIGroup_PAD) = 0;
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virtual bool NavigateBack(int iPad, bool forceUsePad = false, EUIScene eScene = eUIScene_COUNT, EUILayer eLayer = eUILayer_COUNT) = 0;
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virtual void CloseUIScenes(int iPad, bool forceIPad = false) = 0;
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virtual void CloseAllPlayersScenes() = 0;
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