Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -13,7 +13,7 @@ private:
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public:
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UseItemTask(const int itemId, Tutorial *tutorial, int descriptionId,
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bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = nullptr, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
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bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
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virtual bool isCompleted();
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virtual void useItem(shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
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};
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