Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -15,7 +15,7 @@ TutorialMode::TutorialMode(int iPad, Minecraft *minecraft, ClientConnection *con
TutorialMode::~TutorialMode()
{
if(tutorial != nullptr)
if(tutorial != NULL)
delete tutorial;
}
@@ -38,7 +38,7 @@ bool TutorialMode::destroyBlock(int x, int y, int z, int face)
}
shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem();
int damageBefore;
if(item != nullptr)
if(item != NULL)
{
damageBefore = item->getDamageValue();
}
@@ -46,7 +46,7 @@ bool TutorialMode::destroyBlock(int x, int y, int z, int face)
if(!tutorial->m_allTutorialsComplete)
{
if ( item != nullptr && item->isDamageableItem() )
if ( item != NULL && item->isDamageableItem() )
{
int max = item->getMaxDamage();
int damageNow = item->getDamageValue();
@@ -88,7 +88,7 @@ bool TutorialMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr
if(!bTestUseOnly)
{
if(item != nullptr)
if(item != NULL)
{
haveItem = true;
itemCount = item->count;