Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -36,7 +36,7 @@ void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
|
||||
progress += it.second.gr->getGameRuleDefinition()->getProgress(it.second.gr);
|
||||
}
|
||||
}
|
||||
if(rule->getConnection() != nullptr)
|
||||
if(rule->getConnection() != NULL)
|
||||
{
|
||||
PacketData data;
|
||||
data.goal = goal;
|
||||
@@ -45,20 +45,20 @@ void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
|
||||
int icon = -1;
|
||||
int auxValue = 0;
|
||||
|
||||
if(m_lastRuleStatusChanged != nullptr)
|
||||
if(m_lastRuleStatusChanged != NULL)
|
||||
{
|
||||
icon = m_lastRuleStatusChanged->getIcon();
|
||||
auxValue = m_lastRuleStatusChanged->getAuxValue();
|
||||
m_lastRuleStatusChanged = nullptr;
|
||||
m_lastRuleStatusChanged = NULL;
|
||||
}
|
||||
rule->getConnection()->send(std::make_shared<UpdateGameRuleProgressPacket>(getActionType(), this->m_descriptionId, icon, auxValue, 0, &data, sizeof(PacketData)));
|
||||
rule->getConnection()->send( shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId,icon, auxValue, 0,&data,sizeof(PacketData))));
|
||||
}
|
||||
app.DebugPrintf("Updated CompleteAllRule - Completed %d of %d\n", progress, goal);
|
||||
}
|
||||
|
||||
wstring CompleteAllRuleDefinition::generateDescriptionString(const wstring &description, void *data, int dataLength)
|
||||
{
|
||||
PacketData *values = static_cast<PacketData *>(data);
|
||||
PacketData *values = (PacketData *)data;
|
||||
wstring newDesc = description;
|
||||
newDesc = replaceAll(newDesc,L"{*progress*}",std::to_wstring(values->progress));
|
||||
newDesc = replaceAll(newDesc,L"{*goal*}",std::to_wstring(values->goal));
|
||||
|
||||
Reference in New Issue
Block a user