Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -17,11 +17,11 @@ public:
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DLCSkinFile(const wstring &path);
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void addData(PBYTE pbData, DWORD dwBytes) override;
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void addParameter(DLCManager::EDLCParameterType type, const wstring &value) override;
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virtual void addData(PBYTE pbData, DWORD dwBytes);
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virtual void addParameter(DLCManager::EDLCParameterType type, const wstring &value);
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wstring getParameterAsString(DLCManager::EDLCParameterType type) override;
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bool getParameterAsBool(DLCManager::EDLCParameterType type) override;
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virtual wstring getParameterAsString(DLCManager::EDLCParameterType type);
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virtual bool getParameterAsBool(DLCManager::EDLCParameterType type);
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vector<SKIN_BOX *> *getAdditionalBoxes();
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int getAdditionalBoxesCount();
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unsigned int getAnimOverrideBitmask() { return m_uiAnimOverrideBitmask;}
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