Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -52,7 +52,7 @@ void AchievementScreen::buttonClicked(Button *button)
{
if (button->id == 1)
{
minecraft->setScreen(nullptr);
minecraft->setScreen(NULL);
// minecraft->grabMouse(); // 4J removed
}
Screen::buttonClicked(button);
@@ -62,7 +62,7 @@ void AchievementScreen::keyPressed(char eventCharacter, int eventKey)
{
if (eventKey == minecraft->options->keyBuild->key)
{
minecraft->setScreen(nullptr);
minecraft->setScreen(NULL);
// minecraft->grabMouse(); // 4J removed
}
else
@@ -286,7 +286,7 @@ void AchievementScreen::renderBg(int xm, int ym, float a)
vLine(x2, y1, y2, color);
}
Achievement *hoveredAchievement = nullptr;
Achievement *hoveredAchievement = NULL;
ItemRenderer *ir = new ItemRenderer();
glPushMatrix();
@@ -372,7 +372,7 @@ void AchievementScreen::renderBg(int xm, int ym, float a)
glEnable(GL_TEXTURE_2D);
Screen::render(xm, ym, a);
if (hoveredAchievement != nullptr)
if (hoveredAchievement != NULL)
{
Achievement *ach = hoveredAchievement;
wstring name = ach->name;