Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -14,7 +14,7 @@ AchievementPopup::AchievementPopup(Minecraft *mc)
// 4J - added initialisers
width = 0;
height = 0;
ach = nullptr;
ach = NULL;
startTime = 0;
isHelper = false;
@@ -59,7 +59,7 @@ void AchievementPopup::prepareWindow()
glClear(GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, static_cast<float>(width), static_cast<float>(height), 0, 1000, 3000);
glOrtho(0, (float)width, (float)height, 0, 1000, 3000);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0, 0, -2000);
@@ -88,7 +88,7 @@ void AchievementPopup::render()
glDepthMask(true);
glEnable(GL_DEPTH_TEST);
}
if (ach == nullptr || startTime == 0) return;
if (ach == NULL || startTime == 0) return;
double time = (System::currentTimeMillis() - startTime) / 3000.0;
if (isHelper)