dynamic_pointer_cast -> std::dynamic_pointer_cast

This commit is contained in:
void_17
2026-03-02 17:10:34 +07:00
parent 7bee4770df
commit 07ad68bc15
207 changed files with 623 additions and 623 deletions

View File

@@ -101,8 +101,8 @@ void Skeleton::aiStep()
void Skeleton::die(DamageSource *source)
{
Monster::die(source);
std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( source->getEntity() );
if ( dynamic_pointer_cast<Arrow>( source->getDirectEntity() ) != NULL && player != NULL)
std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( source->getEntity() );
if ( std::dynamic_pointer_cast<Arrow>( source->getDirectEntity() ) != NULL && player != NULL)
{
double xd = player->x - x;
double zd = player->z - z;