dynamic_pointer_cast -> std::dynamic_pointer_cast

This commit is contained in:
void_17
2026-03-02 17:10:34 +07:00
parent 7bee4770df
commit 07ad68bc15
207 changed files with 623 additions and 623 deletions

View File

@@ -10,7 +10,7 @@ SlimeRenderer::SlimeRenderer(Model *model, Model *armor, float shadow) : MobRend
int SlimeRenderer::prepareArmor(std::shared_ptr<Mob> _slime, int layer, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
std::shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime);
std::shared_ptr<Slime> slime = std::dynamic_pointer_cast<Slime>(_slime);
if (slime->isInvisible()) return 0;
@@ -35,7 +35,7 @@ int SlimeRenderer::prepareArmor(std::shared_ptr<Mob> _slime, int layer, float a)
void SlimeRenderer::scale(std::shared_ptr<Mob> _slime, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
std::shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime);
std::shared_ptr<Slime> slime = std::dynamic_pointer_cast<Slime>(_slime);
float size = (float) slime->getSize();
float ss = (slime->oSquish + (slime->squish - slime->oSquish) * a) / (size * 0.5f + 1);