dynamic_pointer_cast -> std::dynamic_pointer_cast

This commit is contained in:
void_17
2026-03-02 17:10:34 +07:00
parent 7bee4770df
commit 07ad68bc15
207 changed files with 623 additions and 623 deletions

View File

@@ -247,7 +247,7 @@ bool ServerPlayerGameMode::destroyBlock(int x, int y, int z)
if( isCreative() )
{
clientToUpdateRenderer = true;
if( dynamic_pointer_cast<ServerPlayer>(player)->connection->isLocal() )
if( std::dynamic_pointer_cast<ServerPlayer>(player)->connection->isLocal() )
{
// Establish whether we are sharing this chunk between client & server
MultiPlayerLevel *clientLevel = Minecraft::GetInstance()->getLevel(level->dimension->id);