dynamic_pointer_cast -> std::dynamic_pointer_cast

This commit is contained in:
void_17
2026-03-02 17:10:34 +07:00
parent 7bee4770df
commit 07ad68bc15
207 changed files with 623 additions and 623 deletions

View File

@@ -8,7 +8,7 @@
void MobSpawnerRenderer::render(std::shared_ptr<TileEntity> _spawner, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
std::shared_ptr<MobSpawnerTileEntity> spawner = dynamic_pointer_cast<MobSpawnerTileEntity>(_spawner);
std::shared_ptr<MobSpawnerTileEntity> spawner = std::dynamic_pointer_cast<MobSpawnerTileEntity>(_spawner);
glPushMatrix();
glTranslatef((float) x + 0.5f, (float) y, (float) z + 0.5f);