dynamic_pointer_cast -> std::dynamic_pointer_cast
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@@ -35,7 +35,7 @@ void MobRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, doubl
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{
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// 4J - added - this used to use generics so the input parameter could be a mob (or derived type), but we aren't
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// able to do that so dynamically casting to get the more specific type here.
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std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(_mob);
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std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(_mob);
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glPushMatrix();
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glDisable(GL_CULL_FACE);
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@@ -52,9 +52,9 @@ void MobRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, doubl
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float bodyRot = rotlerp(mob->yBodyRotO, mob->yBodyRot, a);
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float headRot = rotlerp(mob->yHeadRotO, mob->yHeadRot, a);
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if (mob->isRiding() && dynamic_pointer_cast<Mob>(mob->riding))
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if (mob->isRiding() && std::dynamic_pointer_cast<Mob>(mob->riding))
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{
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std::shared_ptr<Mob> riding = dynamic_pointer_cast<Mob>(mob->riding);
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std::shared_ptr<Mob> riding = std::dynamic_pointer_cast<Mob>(mob->riding);
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bodyRot = rotlerp(riding->yBodyRotO, riding->yBodyRot, a);
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float headDiff = Mth::wrapDegrees(headRot - bodyRot);
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@@ -235,7 +235,7 @@ void MobRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, doubl
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void MobRenderer::renderModel(std::shared_ptr<Entity> mob, float wp, float ws, float bob, float headRotMinusBodyRot, float headRotx, float scale)
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{
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std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(Minecraft::GetInstance()->player);
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std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->player);
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bindTexture(mob->customTextureUrl, mob->getTexture());
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if (!mob->isInvisible())
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@@ -396,7 +396,7 @@ void MobRenderer::renderNameTag(std::shared_ptr<Mob> mob, const wstring& Origina
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Tesselator *t = Tesselator::getInstance();
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int offs = 0;
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std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(mob);
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std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(mob);
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if (player != NULL && app.isXuidDeadmau5( player->getXuid() ) ) offs = -10;
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wstring playerName;
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