dynamic_pointer_cast -> std::dynamic_pointer_cast

This commit is contained in:
void_17
2026-03-02 17:10:34 +07:00
parent 7bee4770df
commit 07ad68bc15
207 changed files with 623 additions and 623 deletions

View File

@@ -540,7 +540,7 @@ void LevelRenderer::renderEntities(Vec3 *cam, Culler *culler, float a)
{
// 4J-PB - changing this to be per player
//if (entity == mc->cameraTargetPlayer && !mc->options->thirdPersonView && !mc->cameraTargetPlayer->isSleeping()) continue;
std::shared_ptr<LocalPlayer> localplayer = dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer);
std::shared_ptr<LocalPlayer> localplayer = std::dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer);
if (localplayer && entity == mc->cameraTargetPlayer && !localplayer->ThirdPersonView() && !mc->cameraTargetPlayer->isSleeping()) continue;
@@ -2788,7 +2788,7 @@ std::shared_ptr<Particle> LevelRenderer::addParticleInternal(ePARTICLE_TYPE ePar
break;
case eParticleType_instantSpell:
particle = std::shared_ptr<Particle>(new SpellParticle(lev, x, y, z, xa, ya, za));
dynamic_pointer_cast<SpellParticle>(particle)->setBaseTex(9 * 16);
std::dynamic_pointer_cast<SpellParticle>(particle)->setBaseTex(9 * 16);
break;
case eParticleType_note:
particle = std::shared_ptr<Particle>( new NoteParticle(lev, x, y, z, xa, ya, za) );
@@ -2863,7 +2863,7 @@ std::shared_ptr<Particle> LevelRenderer::addParticleInternal(ePARTICLE_TYPE ePar
else if( ( eParticleType >= eParticleType_tilecrack_base ) && ( eParticleType <= eParticleType_tilecrack_last ) )
{
int id = PARTICLE_CRACK_ID(eParticleType), data = PARTICLE_CRACK_DATA(eParticleType);
particle = dynamic_pointer_cast<Particle>( std::shared_ptr<TerrainParticle>(new TerrainParticle(lev, x, y, z, xa, ya, za, Tile::tiles[id], 0, data, textures))->init(data) );
particle = std::dynamic_pointer_cast<Particle>( std::shared_ptr<TerrainParticle>(new TerrainParticle(lev, x, y, z, xa, ya, za, Tile::tiles[id], 0, data, textures))->init(data) );
}
}