dynamic_pointer_cast -> std::dynamic_pointer_cast

This commit is contained in:
void_17
2026-03-02 17:10:34 +07:00
parent 7bee4770df
commit 07ad68bc15
207 changed files with 623 additions and 623 deletions

View File

@@ -15,7 +15,7 @@ FallingTileRenderer::FallingTileRenderer() : EntityRenderer()
void FallingTileRenderer::render(std::shared_ptr<Entity> _tile, double x, double y, double z, float rot, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
std::shared_ptr<FallingTile> tile = dynamic_pointer_cast<FallingTile>(_tile);
std::shared_ptr<FallingTile> tile = std::dynamic_pointer_cast<FallingTile>(_tile);
glPushMatrix();
glTranslatef((float) x, (float) y, (float) z);