26 lines
434 B
C++
26 lines
434 B
C++
#pragma once
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#include <LWE/LWE.h>
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#include <LWE/Level.h>
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class Game : public lwe::Level
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{
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public:
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~Game() override;
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Game();
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Game(const Game& lvl);
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Game& operator=(const Game& lvl);
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void SetupResources() override;
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void Setup() override;
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void PostInitialize(lwe::GpuCmdBuffer* cmdBuffer) override;
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void OnUpdate(lwe::Input* input, const float delta) override;
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void PreRender(lwe::GpuCmdBuffer* cmdBuffer) override;
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}; |