EHS/include/ehs/io/audio/Audio.h

212 lines
5.3 KiB
C++

#pragma once
#include "ehs/Types.h"
#include "ehs/BaseObj.h"
#include "ehs/DataType.h"
#include "ehs/Str.h"
#include "ehs/Serializer.h"
#include "ehs/Vector.h"
#include "ehs/Array.h"
#include "AudioCodec.h"
namespace ehs
{
class Audio : public BaseObj
{
private:
static Array<AudioCodec> codecs;
UInt_64 hashId;
Str_8 id;
UInt_64 sampleRate;
DataType dataType;
UInt_8 byteDepth;
UInt_8 channels;
UInt_64 frames;
float length;
Byte* data;
Byte* peak;
public:
static bool HasCodec(UInt_64 hashExt);
static bool HasCodec(const Str_8& ext);
static bool AddCodec(AudioCodec codec);
static const AudioCodec* GetCodec(UInt_64 hashExt);
static const AudioCodec* GetCodec(const Str_8& ext);
~Audio();
Audio();
Audio(Str_8 id);
Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, UInt_64 frames, const Byte* data);
Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, const Serializer<UInt_64>& data);
Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, const Vector<Byte>& data);
Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, const Array<Byte>& data);
Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, UInt_64 frames);
Audio(Audio&& audio) noexcept;
Audio(const Audio& audio);
Audio& operator=(Audio&& audio) noexcept;
Audio& operator=(const Audio& audio);
operator const Byte*() const;
operator Byte*();
void Release();
UInt_64 GetHashId() const;
void SetId(Str_8 newId);
Str_8 GetId() const;
UInt_64 GetSampleRate() const;
DataType GetDataType() const;
UInt_8 GetByteDepth() const;
UInt_8 GetBitDepth() const;
UInt_8 GetChannels() const;
UInt_64 GetFrameCount() const;
UInt_64 GetSampleCount() const;
UInt_64 GetSize() const;
float GetLength() const;
Array<Byte> FrameAsMono(UInt_64 frameIndex) const;
Array<Byte> FrameAsStereo(UInt_64 frameIndex) const;
Array<Byte> FrameAsFive_One(UInt_64 frameIndex) const;
Array<Byte> FrameAsSeven_One(UInt_64 frameIndex) const;
SInt_8 SampleAsSInt_8(UInt_64 sampleIndex) const;
SInt_16 SampleAsSInt_16(UInt_64 sampleIndex) const;
float SampleAsFloat(UInt_64 sampleIndex) const;
SInt_32 SampleAsSInt_32(UInt_64 sampleIndex) const;
SInt_64 SampleAsSInt_64(UInt_64 sampleIndex) const;
SInt_8 PeakAsSInt_8() const;
SInt_16 PeakAsSInt_16() const;
float PeakAsFloat() const;
SInt_32 PeakAsSInt_32() const;
SInt_64 PeakAsSInt_64() const;
void SetPeak(UInt_64 size, const Byte* newPeak);
const Byte* GetPeak() const;
void ToDataType(DataType newDataType);
Audio GetAsDataType(DataType newDataType) const;
void ToChannels(UInt_8 newChannels);
Audio GetAsChannels(UInt_8 newChannels) const;
bool ToFile(const Str_8& filePath) const;
static Audio FromFile(const Str_8& filePath);
static Audio* FromFile_Heap(const Str_8& filePath);
static Audio FromFile(const Str_8& filePath, DataType required);
static Audio* FromFile_Heap(const Str_8& filePath, DataType required);
static Audio FromData(Str_8 id, const Str_8& ext, Serializer<UInt_64>& data);
private:
void ToMono(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
void Mono_to_Stereo(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
void Five_One_to_Stereo(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
void Seven_One_to_Stereo(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
void Mono_to_Five_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
void Stereo_to_Five_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
void Seven_One_to_Five_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
void Mono_to_Seven_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
void Stereo_to_Seven_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
void Five_One_to_Seven_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
// To SInt_8
void SInt_16_to_SInt_8(Byte* newData, Byte* newPeak) const;
void Float_to_SInt_8(Byte* newData, Byte* newPeak) const;
void SInt_32_to_SInt_8(Byte* newData, Byte* newPeak) const;
void SInt_64_to_SInt_8(Byte* newData, Byte* newPeak) const;
// To SInt_16
void SInt_8_to_SInt_16(Byte* newData, Byte* newPeak) const;
void Float_to_SInt_16(Byte* newData, Byte* newPeak) const;
void SInt_32_to_SInt_16(Byte* newData, Byte* newPeak) const;
void SInt_64_to_SInt_16(Byte* newData, Byte* newPeak) const;
// To Float
void SInt_8_to_Float(Byte* newData, Byte* newPeak) const;
void SInt_16_to_Float(Byte* newData, Byte* newPeak) const;
void SInt_32_to_Float(Byte* newData, Byte* newPeak) const;
void SInt_64_to_Float(Byte* newData, Byte* newPeak) const;
// To SInt_32
void SInt_8_to_SInt_32(Byte* newData, Byte* newPeak) const;
void SInt_16_to_SInt_32(Byte* newData, Byte* newPeak) const;
void Float_to_SInt_32(Byte* newData, Byte* newPeak) const;
void SInt_64_to_SInt_32(Byte* newData, Byte* newPeak) const;
// To SInt_64
void SInt_8_to_SInt_64(Byte* newData, Byte* newPeak) const;
void SInt_16_to_SInt_64(Byte* newData, Byte* newPeak) const;
void Float_to_SInt_64(Byte* newData, Byte* newPeak) const;
void SInt_32_to_SInt_64(Byte* newData, Byte* newPeak) const;
};
}