206 lines
5.4 KiB
C++
206 lines
5.4 KiB
C++
#pragma once
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#include "ehs/Types.h"
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#include "ehs/DataType.h"
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#include "ehs/Str.h"
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#include "ehs/Serializer.h"
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#include "ehs/Vector.h"
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#include "ehs/Array.h"
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#include "ehs/io/Resource.h"
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#include "AudioCodec.h"
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namespace ehs
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{
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class EHS_LIB_IO Audio : public Resource
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{
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private:
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static Array<AudioCodec> codecs;
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UInt_64 sampleRate;
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DataType dataType;
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UInt_8 byteDepth;
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UInt_8 channels;
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UInt_64 frames;
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float length;
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Byte* data;
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Byte* peak;
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public:
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static bool HasCodec(UInt_64 hashExt);
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static bool HasCodec(const Str_8& ext);
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static bool AddCodec(AudioCodec codec);
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static const AudioCodec* GetCodec(UInt_64 hashExt);
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static const AudioCodec* GetCodec(const Str_8& ext);
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~Audio() override;
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Audio();
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Audio(const Str_8& filePath);
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Audio(const Str_8& filePath, DataType type);
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Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, UInt_64 frames, const Byte* data);
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Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, const Serializer<UInt_64>& data);
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Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, const Vector<Byte>& data);
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Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, const Array<Byte>& data);
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Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, UInt_64 frames);
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Audio(Audio&& audio) noexcept;
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Audio(const Audio& audio);
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Audio& operator=(Audio&& audio) noexcept;
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Audio& operator=(const Audio& audio);
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operator const Byte*() const;
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operator Byte*();
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void Release() override;
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UInt_64 GetSampleRate() const;
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DataType GetDataType() const;
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UInt_8 GetByteDepth() const;
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UInt_8 GetBitDepth() const;
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UInt_8 GetChannels() const;
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UInt_64 GetFrameCount() const;
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UInt_64 GetSampleCount() const;
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UInt_8 GetFrameSize() const;
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UInt_64 GetSize() const;
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float GetLength() const;
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Byte* GetFrame(UInt_64 frameIndex) const;
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Array<Byte> FrameAsMono(UInt_64 frameIndex) const;
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Array<Byte> FrameAsStereo(UInt_64 frameIndex) const;
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Array<Byte> FrameAsFive_One(UInt_64 frameIndex) const;
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Array<Byte> FrameAsSeven_One(UInt_64 frameIndex) const;
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SInt_8 SampleAsSInt_8(UInt_64 sampleIndex) const;
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SInt_16 SampleAsSInt_16(UInt_64 sampleIndex) const;
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float SampleAsFloat(UInt_64 sampleIndex) const;
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SInt_32 SampleAsSInt_32(UInt_64 sampleIndex) const;
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SInt_64 SampleAsSInt_64(UInt_64 sampleIndex) const;
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SInt_8 PeakAsSInt_8() const;
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SInt_16 PeakAsSInt_16() const;
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float PeakAsFloat() const;
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SInt_32 PeakAsSInt_32() const;
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SInt_64 PeakAsSInt_64() const;
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void SetPeak(UInt_64 size, const Byte* newPeak);
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const Byte* GetPeak() const;
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void ToDataType(DataType newDataType);
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Audio GetAsDataType(DataType newDataType) const;
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void ToChannels(UInt_8 newChannels);
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Audio GetAsChannels(UInt_8 newChannels) const;
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bool Export(const Str_8& filePath) const;
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private:
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void ToMono(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
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void Mono_to_Stereo(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
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void Five_One_to_Stereo(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
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void Seven_One_to_Stereo(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
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void Mono_to_Five_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
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void Stereo_to_Five_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
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void Seven_One_to_Five_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
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void Mono_to_Seven_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
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void Stereo_to_Seven_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
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void Five_One_to_Seven_One(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
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// To SInt_8
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void SInt_16_to_SInt_8(Byte* newData, Byte* newPeak) const;
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void Float_to_SInt_8(Byte* newData, Byte* newPeak) const;
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void SInt_32_to_SInt_8(Byte* newData, Byte* newPeak) const;
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void SInt_64_to_SInt_8(Byte* newData, Byte* newPeak) const;
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// To SInt_16
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void SInt_8_to_SInt_16(Byte* newData, Byte* newPeak) const;
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void Float_to_SInt_16(Byte* newData, Byte* newPeak) const;
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void SInt_32_to_SInt_16(Byte* newData, Byte* newPeak) const;
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void SInt_64_to_SInt_16(Byte* newData, Byte* newPeak) const;
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// To Float
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void SInt_8_to_Float(Byte* newData, Byte* newPeak) const;
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void SInt_16_to_Float(Byte* newData, Byte* newPeak) const;
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void SInt_32_to_Float(Byte* newData, Byte* newPeak) const;
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void SInt_64_to_Float(Byte* newData, Byte* newPeak) const;
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// To SInt_32
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void SInt_8_to_SInt_32(Byte* newData, Byte* newPeak) const;
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void SInt_16_to_SInt_32(Byte* newData, Byte* newPeak) const;
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void Float_to_SInt_32(Byte* newData, Byte* newPeak) const;
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void SInt_64_to_SInt_32(Byte* newData, Byte* newPeak) const;
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// To SInt_64
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void SInt_8_to_SInt_64(Byte* newData, Byte* newPeak) const;
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void SInt_16_to_SInt_64(Byte* newData, Byte* newPeak) const;
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void Float_to_SInt_64(Byte* newData, Byte* newPeak) const;
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void SInt_32_to_SInt_64(Byte* newData, Byte* newPeak) const;
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};
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bool EncodeEHA(const ehs::AudioCodec* codec, ehs::Serializer<ehs::UInt_64>& out, const ehs::Audio* in);
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bool DecodeEHA(const ehs::AudioCodec* codec, ehs::Serializer<ehs::UInt_64>& in, ehs::Audio* out);
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bool DecodeWAV(const ehs::AudioCodec* codec, ehs::Serializer<ehs::UInt_64>& in, ehs::Audio* out);
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} |