189 lines
3.8 KiB
C++
189 lines
3.8 KiB
C++
#pragma once
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#include "ehs/Types.h"
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#include "ehs/BaseObj.h"
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#include "ehs/Str.h"
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#include "ImgCodec.h"
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namespace ehs
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{
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enum class Resampling : UInt_8
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{
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NONE,
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NEAREST_NEIGHBOR
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};
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class EHS_LIB_IO Img : public BaseObj
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{
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private:
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static Array<ImgCodec> codecs;
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protected:
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UInt_64 hashId;
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Str_8 id;
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UInt_8 byteDepth;
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UInt_8 channels;
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Vec2_u64 resolution;
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UInt_64 size;
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Byte* data;
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public:
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static bool HasCodec(UInt_64 hashExt);
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static bool HasCodec(const Str_8& ext);
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static bool AddCodec(ImgCodec codec);
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static const ImgCodec* GetCodec(UInt_64 hashExt);
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static const ImgCodec* GetCodec(const Str_8& ext);
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~Img() override;
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Img();
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Img(const Str_8& filePath);
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Img(Str_8 id, UInt_8 byteDepth, UInt_8 channels, const Vec2_u64& resolution, const Byte* data);
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Img(Str_8 id, UInt_8 byteDepth, UInt_8 channels, const Vec2_u64& resolution);
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Img(Img&& img) noexcept;
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Img(const Img& img);
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Img& operator=(Img&& img) noexcept;
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Img& operator=(const Img& img);
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operator const Byte* () const;
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operator Byte* ();
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void Release();
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UInt_64 GetHashId() const;
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void SetId(Str_8 newId);
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Str_8 GetId() const;
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UInt_8 GetByteDepth() const;
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UInt_8 GetBitDepth() const;
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UInt_8 GetChannels() const;
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Vec2_u64 GetResolution() const;
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UInt_64 GetSize() const;
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void SetPixel(UInt_64 index, const Byte* pixel);
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void GetPixel(UInt_64 index, Byte* pixel) const;
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void SetPixel(UInt_64 x, UInt_64 y, const Byte* pixel);
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void GetPixel(UInt_64 x, UInt_64 y, Byte* pixel) const;
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void Resize(Resampling method, const Vec2_u64& newResolution);
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Img GetResized(Resampling method, const Vec2_u64& newResolution) const;
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void ToRGBA();
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Img GetAsRGBA() const;
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void ToRGB();
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Img GetAsRGB() const;
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void ToMonoA();
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Img GetAsMonoA() const;
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void ToMono();
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Img GetAsMono() const;
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void To32();
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Img GetAs32() const;
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void To24();
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Img GetAs24() const;
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void To16();
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Img GetAs16() const;
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void To8();
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Img GetAs8() const;
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bool IsValid() const;
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bool Export(const Str_8& filePath) const;
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private:
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Img GetNearestNeighbor(const Vec2_u64& newResolution) const;
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void NearestNeighbor(const Vec2_u64& newResolution);
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void RGB_To_RGBA(UInt_64 newSize, Byte* buffer) const;
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void MonoA_To_RGBA(UInt_64 newSize, Byte* buffer) const;
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void Mono_To_RGBA(UInt_64 newSize, Byte* buffer) const;
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void RGBA_To_RGB(UInt_64 newSize, Byte* buffer) const;
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void MonoA_To_RGB(UInt_64 newSize, Byte* buffer) const;
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void Mono_To_RGB(UInt_64 newSize, Byte* buffer) const;
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void RGBA_To_MonoA(UInt_64 newSize, Byte* buffer) const;
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void RGB_To_MonoA(UInt_64 newSize, Byte* buffer) const;
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void Mono_To_MonoA(UInt_64 newSize, Byte* buffer) const;
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void RGBA_To_Mono(UInt_64 newSize, Byte* buffer) const;
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void RGB_To_Mono(UInt_64 newSize, Byte* buffer) const;
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void MonoA_To_Mono(UInt_64 newSize, Byte* buffer) const;
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void BD24_to_BD32(UInt_64 newSize, Byte* buffer) const;
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void BD16_to_BD32(UInt_64 newSize, Byte* buffer) const;
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void BD8_to_BD32(UInt_64 newSize, Byte* buffer) const;
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void BD32_to_BD24(UInt_64 newSize, Byte* buffer) const;
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void BD16_to_BD24(UInt_64 newSize, Byte* buffer) const;
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void BD8_to_BD24(UInt_64 newSize, Byte* buffer) const;
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void BD32_to_BD16(UInt_64 newSize, Byte* buffer) const;
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void BD24_to_BD16(UInt_64 newSize, Byte* buffer) const;
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void BD8_to_BD16(UInt_64 newSize, Byte* buffer) const;
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void BD32_to_BD8(UInt_64 newSize, Byte* buffer) const;
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void BD24_to_BD8(UInt_64 newSize, Byte* buffer) const;
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void BD16_to_BD8(UInt_64 newSize, Byte* buffer) const;
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};
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bool EncodeQOI(const ehs::ImgCodec* codec, ehs::Serializer<ehs::UInt_64>& out, const ehs::Img* in);
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bool DecodeQOI(const ehs::ImgCodec* codec, ehs::Serializer<ehs::UInt_64>& in, ehs::Img* out);
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bool DecodePNG(const ehs::ImgCodec* codec, ehs::Serializer<ehs::UInt_64>& in, ehs::Img* out);
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}
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