EHS/include/Rect.h

186 lines
3.2 KiB
C++

#pragma once
#include "EHS.h"
#include "Vec2.h"
#include "Vec3.h"
#include "Vec4.h"
namespace ehs
{
template<typename T>
class Rect
{
public:
T x;
T y;
T w;
T h;
Rect(const T scalar = 0)
: x(scalar), y(scalar), w(scalar), h(scalar)
{
}
Rect(const T x, const T y, const T w, const T h)
: x(x), y(y), w(w), h(h)
{
}
template<typename C>
Rect(const Vec2<C>& vec, const T w = 0, const T h = 0)
: x((T)vec.x), y((T)vec.y), w(w), h(h)
{
}
template<typename C>
Rect(const Vec3<C>& vec, const T h = 0)
: x((T)vec.x), y((T)vec.y), w((T)vec.z), h(h)
{
}
template<typename C>
Rect(const Vec4<C>& vec)
: x((T)vec.x), y((T)vec.y), w((T)vec.z), h((T)vec.w)
{
}
template<typename C>
Rect(const Rect<C>& rect)
: x((T)rect.x), y((T)rect.y), w((T)rect.w), h((T)rect.h)
{
}
template<typename C>
Rect<T>& operator=(const Vec2<C>& vec)
{
x = (T)vec.x;
y = (T)vec.y;
w = 0;
h = 0;
return *this;
}
template<typename C>
Rect<T>& operator=(const Vec3<C>& vec)
{
x = (T)vec.x;
y = (T)vec.y;
w = (T)vec.z;
h = 0;
return *this;
}
template<typename C>
Rect<T>& operator=(const Vec4<C>& vec)
{
x = (T)vec.x;
y = (T)vec.y;
w = (T)vec.z;
h = (T)vec.w;
return *this;
}
template<typename C>
Rect<T>& operator=(const Rect<C>& rect)
{
if (this == &rect)
return *this;
x = (T)rect.x;
y = (T)rect.y;
w = (T)rect.w;
h = (T)rect.h;
return *this;
}
bool operator==(const Vec4<T>& vec)
{
return x == vec.x && y == vec.y && w == vec.z && h == vec.w;
}
bool operator!=(const Vec4<T>& vec)
{
return x != vec.x || y != vec.y || w != vec.z || h != vec.w;
}
bool operator==(const Rect<T>& rect)
{
return x == rect.x && y == rect.y && w == rect.w && h == rect.h;
}
bool operator!=(const Rect<T>& rect)
{
return x != rect.x || y != rect.y || w != rect.w || h != rect.h;
}
T operator[](const UInt_64 index) const
{
switch (index)
{
case 0:
return x;
case 1:
return y;
case 2:
return w;
case 3:
return h;
default:
EHS_LOG_INT("Error", 0, "Index of, \"" + Str_8::FromNum(index) + "\" is out of range for a Rectangle.");
return x;
}
}
T& operator[](const UInt_64 index)
{
switch (index)
{
case 0:
return x;
case 1:
return y;
case 2:
return w;
case 3:
return h;
default:
EHS_LOG_INT("Error", 0, "Index of, \"" + Str_8::FromNum(index) + "\" is out of range for a Rectangle.");
return x;
}
}
operator Vec4<T>()
{
return Vec4<T>(x, y, w, h);
}
Vec2<T> GetPos() const
{
return {x, y};
}
Vec2<T> GetScale() const
{
return {w, h};
}
};
typedef Rect<UInt_64> Rect_u64;
typedef Rect<SInt_64> Rect_s64;
typedef Rect<Int_64> Rect_64;
typedef Rect<UInt_32> Rect_u32;
typedef Rect<SInt_32> Rect_s32;
typedef Rect<Int_32> Rect_32;
typedef Rect<UInt_16> Rect_u16;
typedef Rect<SInt_16> Rect_s16;
typedef Rect<Int_16> Rect_16;
typedef Rect<UInt_8> Rect_u8;
typedef Rect<SInt_8> Rect_s8;
typedef Rect<Int_8> Rect_8;
typedef Rect<float> Rect_f;
typedef Rect<double> Rect_d;
}