98 lines
3.3 KiB
C++
98 lines
3.3 KiB
C++
#pragma once
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#include "ehs/EHS.h"
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#include "ehs/Str.h"
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#include "ehs/Log.h"
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#include "Socket.h"
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#include "BaseTCP.h"
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namespace ehs
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{
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/// A wrapper class for the transmission control protocol socket.
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class TCP : public BaseTCP
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{
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protected:
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Socket hdl;
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public:
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/// Frees any native handles.
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~TCP() override;
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/// Default members initialization.
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TCP();
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TCP(AddrType addrType);
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TCP(TCP&& tcp) noexcept;
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/// Copies some members from the given TCP object.
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/// @param [in] tcp The TCP object to copy from.
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TCP(const TCP& tcp);
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TCP& operator=(TCP&& tcp) noexcept;
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/// Copies some members from the given TCP object.
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/// @param [in] tcp The TCP object to copy from.
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/// @returns The TCP object that has been assigned to.
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TCP& operator=(const TCP& tcp);
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void Initialize() override;
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/// Frees native handles and uninitializes them.
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void Release() override;
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/// Binds the UDP socket to a local address and port.
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/// @param [in] address The local IPv4 or IPv6 address to bind to. Resolves domain names. The given address can be empty, "127.0.0.1", or "localhost" to automatically find the appropriate device.
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/// @param [in] port The port to bind to.
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/// @note Requires the port given to be forwarded if this is called.
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void Bind(const Str_8& address, UInt_16 port) override;
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/// Listens for incoming connections. Used for servers or PtP.
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void Listen() override;
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/// Accepts an incoming connection. Used for servers or PtP.
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/// @returns The accepted client object.
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TCP* Accept() override;
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/// Connects to a TCP Socket that listens for incoming connections. Used for clients or PtP.
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/// @param address The address of the listening TCP socket. Resolves domain names. The given address can be empty, "127.0.0.1", or "localhost" to automatically find the appropriate device.
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/// @param port The port of the listening TCP socket.
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void Connect(const Str_8& address, UInt_16 port) override;
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/// Sends data in a C-style array with raw functionality. Meaning no internal help outside of native functions besides error checking.
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/// @param [in] buffer The C-style array to send.
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/// @param [in] size The size of the given C-style array.
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/// @returns The size of the data actually sent in bytes.
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UInt_64 Send(const Byte* buffer, UInt_32 size) override;
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/// Receives data in a C-style array with raw functionality. Meaning no internal help outside of native functions besides error checking.
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/// @param [out] buffer The C-style array to receive with.
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/// @param [in] size The size of the given C-style array.
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/// @returns The size of the data actually received in bytes.
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UInt_64 Receive(Byte* buffer, UInt_32 size) override;
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/// Sets whether or not receiving data blocks the next task.
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/// @param [in] blocking Whether or not to block.
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void SetBlocking(bool blocking) override;
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/// Retrieves whether or not this socket will block when receiving data.
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/// @returns The result.
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bool IsBlocking() const override;
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void SetIPv6Only(bool value) override;
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bool IsIPv6Only() const override;
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bool IsValid() const override;
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private:
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void Bind_v6(const Str_8& address, UInt_16 port);
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void Bind_v4(const Str_8& address, UInt_16 port);
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void Connect_v6(const Str_8& address, UInt_16 port);
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void Connect_v4(const Str_8& address, UInt_16 port);
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};
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} |