127 lines
3.8 KiB
C++
127 lines
3.8 KiB
C++
#pragma once
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#include "EHS.h"
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#include "Vector.h"
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#include "Str.h"
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#include "Json/Json.h"
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#include "Socket.h"
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namespace lwe
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{
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class Response
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{
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private:
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UInt_32 code;
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Str_8 server;
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ContentType cType;
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Vector<Str_8> header;
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Str_8 body;
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public:
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/// Default member initialization.
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Response();
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/// Initializes this response with a given code and server identifier.
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/// @param [in] code The code to give.
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/// @param [in] server The server identifier.
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Response(const UInt_32 code, const Str_8& server);
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/// Initializes this response with the raw response data.
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/// @param [in] data The C-style string of the response.
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/// @param [in] size The size of the given C-style string.
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Response(const char* data, const UInt_64 size);
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/// Initializes this response with the raw response data.
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/// @param [in] data The string of the response.
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Response(const Str_8& data);
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/// Copies members from another object of the same type.
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/// @param [in] res The object to copy from.
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Response(const Response& res) = default;
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/// Copies members from another object of the same type.
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/// @param [in] res The object to copy from.
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/// @returns The response that has been assigned to.
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Response& operator=(const Response& res);
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/// Sets the response code to send to the endpoint.
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/// @param [in] code The code for success, error or info.
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void SetCode(const UInt_32 code);
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/// Retrieves the response code.
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/// @returns The result.
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UInt_32 GetCode() const;
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/// Sets the server identifier.
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/// @param [in] server The server identifier to use.
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void SetServer(const Str_8& server);
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/// Retrieves the server identifier.
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/// @returns The result.
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Str_8 GetServer() const;
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/// Sets the content type for the body.
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/// @param [in] cType The content type to use.
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void SetContentType(const ContentType cType);
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/// Retrieves the content type for the body.
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/// @returns The result.
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ContentType GetContentType() const;
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/// Adds a header variable.
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/// @param [in] var The variable identifier.
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/// @param [in] value The value of the variable.
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void AddToHeader(const Str_8& var, const Str_8& value);
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/// Retrieves a header variable.
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/// @param [in] var The variable identifier to look for.
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/// @returns The value of the header variable. Empty if it was not found.
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Str_8 GetHeader(const Str_8& var) const;
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/// Retrieves all the header variables in a vector object.
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/// @returns The result.
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Vector<Str_8> GetHeader() const;
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/// Adds a body variable.
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/// @param [in] var The variable identifier.
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/// @param [in] value The value of the variable.
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void AddToBody(const Str_8& var, const Str_8& value);
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/// Adds a value to the body.
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/// @param [in] data The value to add.
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void AddToBody(const Str_8& data);
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/// Sets the entire body.
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/// @param [in] body The body to use.
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void SetBody(const Str_8& body);
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/// Retrieves a body variable.
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/// @param [in] var The variable identifier to look for.
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/// @returns The value of the body variable. Empty if it was not found.
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Str_8 GetVar(const Str_8& var) const;
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/// Retrieves the entire body.
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/// @returns The result.
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Str_8 GetBody() const;
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/// Retrieves the entire body as a Json.
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/// @returns The result.
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Json GetJson() const;
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/// Forms the raw result of the response to be sent.
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/// @returns The result.
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Str_8 FormResult() const;
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bool IsValid() const;
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private:
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static Str_8 CodeToStr(const UInt_32 code);
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static Str_8 ContentTypeToStr(const ContentType cType);
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static ContentType StrToContentType(const Str_8& value);
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void ReadData(const Str_8& data);
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};
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} |