179 lines
3.5 KiB
C++
179 lines
3.5 KiB
C++
#pragma once
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#include "EHS.h"
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#include "Str.h"
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#include "ImgCodec.h"
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namespace lwe
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{
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enum class Resampling : UInt_8
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{
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NONE,
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NEAREST_NEIGHBOR
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};
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class Img
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{
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private:
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static Array<ImgCodec> codecs;
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protected:
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UInt_8 bitDepth;
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UInt_8 channels;
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UInt_64 width;
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UInt_64 height;
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UInt_64 size;
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Byte* data;
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public:
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static bool HasCodec(UInt_64 hashExt);
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static bool HasCodec(const Str_8& ext);
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static bool AddCodec(ImgCodec codec);
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static const ImgCodec* GetCodec(UInt_64 hashExt);
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static const ImgCodec* GetCodec(const Str_8& ext);
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~Img();
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Img();
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Img(UInt_8 bitDepth, UInt_8 channels, UInt_64 width, UInt_64 height, const Byte* data);
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Img(UInt_8 bitDepth, UInt_8 channels, UInt_64 width, UInt_64 height);
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Img(Img&& img) noexcept;
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Img(const Img& img);
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Img& operator=(Img&& img) noexcept;
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Img& operator=(const Img& img);
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operator const Byte* () const;
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operator Byte* ();
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void Release();
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UInt_8 BitDepth() const;
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UInt_8 Channels() const;
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UInt_64 Width() const;
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UInt_64 Height() const;
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UInt_64 Size() const;
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void SetPixel(UInt_64 index, const Byte* pixel);
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void GetPixel(UInt_64 index, Byte* pixel) const;
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void SetPixel(UInt_64 x, UInt_64 y, const Byte* pixel);
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void GetPixel(UInt_64 x, UInt_64 y, Byte* pixel) const;
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void Resize(Resampling method, UInt_64 newWidth, UInt_64 newHeight);
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Img GetResized(Resampling method, UInt_64 newWidth, UInt_64 newHeight) const;
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void ToRGBA();
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Img GetAsRGBA() const;
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void ToRGB();
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Img GetAsRGB() const;
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void ToMonoA();
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Img GetAsMonoA() const;
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void ToMono();
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Img GetAsMono() const;
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void To32();
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Img GetAs32() const;
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void To24();
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Img GetAs24() const;
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void To16();
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Img GetAs16() const;
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void To8();
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Img GetAs8() const;
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bool IsValid() const;
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bool ToFile(const Str_8& filePath) const;
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static Img FromFile(const Str_8& filePath);
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static Img* FromFile_Heap(const Str_8& filePath);
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static Img FromData(const Str_8& ext, Serializer<UInt_64>& data);
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private:
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Img GetNearestNeighbor(UInt_64 newWidth, UInt_64 newHeight) const;
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void NearestNeighbor(UInt_64 newWidth, UInt_64 newHeight);
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void RGB_To_RGBA(UInt_64 newSize, Byte* buffer) const;
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void MonoA_To_RGBA(UInt_64 newSize, Byte* buffer) const;
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void Mono_To_RGBA(UInt_64 newSize, Byte* buffer) const;
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void RGBA_To_RGB(UInt_64 newSize, Byte* buffer) const;
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void MonoA_To_RGB(UInt_64 newSize, Byte* buffer) const;
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void Mono_To_RGB(UInt_64 newSize, Byte* buffer) const;
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void RGBA_To_MonoA(UInt_64 newSize, Byte* buffer) const;
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void RGB_To_MonoA(UInt_64 newSize, Byte* buffer) const;
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void Mono_To_MonoA(UInt_64 newSize, Byte* buffer) const;
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void RGBA_To_Mono(UInt_64 newSize, Byte* buffer) const;
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void RGB_To_Mono(UInt_64 newSize, Byte* buffer) const;
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void MonoA_To_Mono(UInt_64 newSize, Byte* buffer) const;
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void BD24_to_BD32(UInt_64 newSize, Byte* buffer) const;
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void BD16_to_BD32(UInt_64 newSize, Byte* buffer) const;
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void BD8_to_BD32(UInt_64 newSize, Byte* buffer) const;
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void BD32_to_BD24(UInt_64 newSize, Byte* buffer) const;
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void BD16_to_BD24(UInt_64 newSize, Byte* buffer) const;
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void BD8_to_BD24(UInt_64 newSize, Byte* buffer) const;
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void BD32_to_BD16(UInt_64 newSize, Byte* buffer) const;
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void BD24_to_BD16(UInt_64 newSize, Byte* buffer) const;
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void BD8_to_BD16(UInt_64 newSize, Byte* buffer) const;
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void BD32_to_BD8(UInt_64 newSize, Byte* buffer) const;
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void BD24_to_BD8(UInt_64 newSize, Byte* buffer) const;
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void BD16_to_BD8(UInt_64 newSize, Byte* buffer) const;
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};
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}
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