74 lines
1.4 KiB
C++
74 lines
1.4 KiB
C++
#pragma once
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#include "../EHS.h"
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#include "../Str.h"
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#include "../UTF.h"
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#include "../Vector.h"
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#include "../Array.h"
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#include "../Serializer.h"
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#include "BaseFile.h"
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namespace lwe
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{
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class File : public BaseFile
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{
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private:
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int hdl;
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void* map;
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UInt_64 mapSize;
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public:
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~File() override;
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File();
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File(const Str_8& filePath, const Mode mode, const Disposition disposition);
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File(File&& file) noexcept;
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File(const File& file);
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File& operator=(File&& file) noexcept;
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File& operator=(const File& file);
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operator const Byte*() const override;
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operator Byte*() override;
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void Release() override;
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bool IsMapped() const override;
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UInt_64 MapSize() const override;
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void Map(const UInt_64 offset, const UInt_64 size) override;
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void Unmap() override;
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void FlushMap() override;
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UInt_64 Write(const Byte* const data, const UInt_64 size) override;
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UInt_64 Read(Byte* const buffer, const UInt_64 size) override;
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void Seek(UInt_64 index) override;
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void SeekBeginning() override;
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void SeekEnd() override;
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void Truncate(const UInt_64 size) override;
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UInt_64 Size() const override;
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bool IsValid() const override;
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static void Rename_32(const Str_32& filePath, const Str_32& newName);
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static void Rename_16(const Str_16& filePath, const Str_16& newName);
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static void Rename_8(const Str_8& filePath, const Str_8& newName);
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};
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}
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