#include "Util.h" namespace lwe { bool Util::IsEqual(const void* const a, const void* const b, const UInt_64 size) { Byte* aBytes = (Byte*)a; Byte* bBytes = (Byte*)b; UInt_64 remainder = size; UInt_64 i = 0; while (i < size) { if (remainder >= sizeof(UInt_64)) { if (*(UInt_64*)&aBytes[i] != *(UInt_64*)&bBytes[i]) return false; i += sizeof(UInt_64); } else if (remainder >= sizeof(UInt_32)) { if (*(UInt_32*)&aBytes[i] != *(UInt_32*)&bBytes[i]) return false; i += sizeof(UInt_32); } else if (remainder >= sizeof(UInt_16)) { if (*(UInt_16*)&aBytes[i] != *(UInt_16*)&bBytes[i]) return false; i += sizeof(UInt_16); } else { if (aBytes[i] != bBytes[i]) return false; i += sizeof(Byte); } remainder = size - i; } return true; } void Util::Copy(void* const out, const void* const in, const UInt_64 size) { Byte* outB = (Byte*)out; Byte* inB = (Byte*)in; UInt_64 remainder = size; UInt_64 i = 0; while (i < size) { if (remainder >= sizeof(UInt_64)) { *(UInt_64*)&outB[i] = *(UInt_64*)&inB[i]; i += sizeof(UInt_64); } else if (remainder >= sizeof(UInt_32)) { *(UInt_32*)&outB[i] = *(UInt_32*)&inB[i]; i += sizeof(UInt_32); } else if (remainder >= sizeof(UInt_16)) { *(UInt_16*)&outB[i] = *(UInt_16*)&inB[i]; i += sizeof(UInt_16); } else { outB[i++] = inB[i]; } remainder = size - i; } } void Util::Zero(void* const in, const UInt_64 size) { Byte* inB = (Byte*)in; UInt_64 remainder = size; UInt_64 i = 0; while (i < size) { if (remainder >= sizeof(UInt_64)) { *(UInt_64*)&inB[i] = 0; i += sizeof(UInt_64); } else if (remainder >= sizeof(UInt_32)) { *(UInt_32*)&inB[i] = 0; i += sizeof(UInt_32); } else if (remainder >= sizeof(UInt_16)) { *(UInt_16*)&inB[i] = 0; i += sizeof(UInt_16); } else { inB[i++] = 0; } remainder = size - i; } } }