#pragma once #include "EHS.h" #include "Vector.h" #include "Str.h" #include "Json/Json.h" #include "Socket.h" namespace lwe { class Response { private: UInt_32 code; Str_8 server; ContentType cType; Vector header; Str_8 body; public: /// Default member initialization. Response(); /// Initializes this response with a given code and server identifier. /// @param [in] code The code to give. /// @param [in] server The server identifier. Response(const UInt_32 code, const Str_8& server); /// Initializes this response with the raw response data. /// @param [in] data The C-style string of the response. /// @param [in] size The size of the given C-style string. Response(const char* data, const UInt_64 size); /// Initializes this response with the raw response data. /// @param [in] data The string of the response. Response(const Str_8& data); /// Copies members from another object of the same type. /// @param [in] res The object to copy from. Response(const Response& res) = default; /// Copies members from another object of the same type. /// @param [in] res The object to copy from. /// @returns The response that has been assigned to. Response& operator=(const Response& res); /// Sets the response code to send to the endpoint. /// @param [in] code The code for success, error or info. void SetCode(const UInt_32 code); /// Retrieves the response code. /// @returns The result. UInt_32 GetCode() const; /// Sets the server identifier. /// @param [in] server The server identifier to use. void SetServer(const Str_8& server); /// Retrieves the server identifier. /// @returns The result. Str_8 GetServer() const; /// Sets the content type for the body. /// @param [in] cType The content type to use. void SetContentType(const ContentType cType); /// Retrieves the content type for the body. /// @returns The result. ContentType GetContentType() const; /// Adds a header variable. /// @param [in] var The variable identifier. /// @param [in] value The value of the variable. void AddToHeader(const Str_8& var, const Str_8& value); /// Retrieves a header variable. /// @param [in] var The variable identifier to look for. /// @returns The value of the header variable. Empty if it was not found. Str_8 GetHeader(const Str_8& var) const; /// Retrieves all the header variables in a vector object. /// @returns The result. Vector GetHeader() const; /// Adds a body variable. /// @param [in] var The variable identifier. /// @param [in] value The value of the variable. void AddToBody(const Str_8& var, const Str_8& value); /// Adds a value to the body. /// @param [in] data The value to add. void AddToBody(const Str_8& data); /// Sets the entire body. /// @param [in] body The body to use. void SetBody(const Str_8& body); /// Retrieves a body variable. /// @param [in] var The variable identifier to look for. /// @returns The value of the body variable. Empty if it was not found. Str_8 GetVar(const Str_8& var) const; /// Retrieves the entire body. /// @returns The result. Str_8 GetBody() const; /// Retrieves the entire body as a Json. /// @returns The result. Json GetJson() const; /// Forms the raw result of the response to be sent. /// @returns The result. Str_8 FormResult() const; bool IsValid() const; private: static Str_8 CodeToStr(const UInt_32 code); static Str_8 ContentTypeToStr(const ContentType cType); static ContentType StrToContentType(const Str_8& value); void ReadData(const Str_8& data); }; }