#pragma once #include "Types.h" #include "Vec2.h" #include "Button.h" #include "HID.h" #define LWE_HID_MOUSE 0x01 namespace lwe { class Mouse : public HID { private: friend class Input; Vec2_s32 delta; public: Mouse(); Mouse(Str_8 name, const UInt_64 id); Mouse(Mouse&& hid) noexcept = default; Mouse(const Mouse& hid); Mouse& operator=(Mouse&& hid) noexcept = default; Mouse& operator=(const Mouse& hid); void Poll() override; void SetDelta(const Vec2_s32& newDelta); Vec2_s32 GetDelta() const; Mouse* Clone() const override; static const Button Unknown; static const Button LMB; static const Button MMB; static const Button RMB; static const Button Four; static const Button Five; static const Button ScrollUp; static const Button ScrollDown; static const Button ScrollLeft; static const Button ScrollRight; static const Button Back; static const Button Forward; static Button TranslateXCB(const UInt_32 code); }; }