#pragma once #include "EHS.h" #include "Str.h" #include "Vector.h" #include "Array.h" #include "DataType.h" namespace lwe { enum class AudioDeviceType { OUTPUT = 0x0, INPUT = 0x1, ALL = 0x2 }; enum class AudioDeviceState { ACTIVE = 0x1, DISABLED = 0x2, NOT_PRESENT = 0x4, UNPLUGGED = 0x8 }; class BaseAudioDevice { protected: AudioDeviceType type; DataType dataType; UInt_16 bitDepth; UInt_32 sampleRate; UInt_32 channels; UInt_32 period; UInt_32 latency; UInt_64 maxFrames; bool streaming; public: virtual ~BaseAudioDevice() = default; BaseAudioDevice(); BaseAudioDevice(const BaseAudioDevice& device); BaseAudioDevice& operator=(const BaseAudioDevice& device); virtual void Release(); virtual void OpenStream(); virtual void CloseStream(); virtual UInt_64 GetAvailFrames() const; virtual Byte* Map(UInt_64* offset, UInt_64* frames); virtual void UnMap(const UInt_64 offset, const UInt_64 frames); AudioDeviceType GetType() const; void SetDataType(const DataType newDataType); DataType GetDataType() const; UInt_8 GetByteDepth() const; UInt_16 GetBitDepth() const; void SetSampleRate(const UInt_32 newSampleRate); UInt_32 GetSampleRate() const; void SetChannels(const UInt_32 newChannels); UInt_16 GetChannels() const; UInt_32 GetFrameSize() const; void SetPeriod(const UInt_32 newPeriod); UInt_32 GetPeriod() const; void SetLatency(const UInt_32 newLatency); UInt_32 GetLatency() const; UInt_64 GetMaxFrames() const; bool IsStreaming() const; virtual bool IsValid() const; /// Retrieves the default audio input/output device. /// @param [in] type The audio device type to retrieve. /// @param [out] device The default audio device. static BaseAudioDevice GetDefault(const AudioDeviceType type); /// Retrieves a list of audio input/output devices. /// @param [in] type The audio device type to retrieve. /// @param [in] state The audio device state to retrieve. /// @param [out] devices The list of audio devices. static Array Get(const AudioDeviceType type, const AudioDeviceState state); }; }