#pragma once #include "EHS.h" namespace ehs { enum class ChangeType : UInt_8 { X_AXIS_POS, Y_AXIS_POS, Z_AXIS_POS, X_AXIS_SCALE, Y_AXIS_SCALE, Z_AXIS_SCALE, X_AXIS_ROT, Y_AXIS_ROT, Z_AXIS_ROT, W_AXIS_ROT, INVALID }; class PropertyChange { public: ChangeType type; float value; PropertyChange(); PropertyChange(const ChangeType type, const float value); }; }