#include "ehs/io/Directory_W32.h" #include "ehs/UTF.h" #include "ehs/Log.h" namespace ehs { Array GetAllFiles(const Str_8 &dir) { Array result; if (!dir.Size()) { EHS_LOG_INT(LogType::WARN, 1, "The given directory was empty."); return result; } WIN32_FIND_DATAW fData; HANDLE hFind = FindFirstFileW(UTF::To_16(dir) + L"\\*", &fData); if (hFind == INVALID_HANDLE_VALUE) { EHS_LOG_INT(LogType::ERR, 2, "Failed to open directory, \"" + dir + "\"."); return result; } do { Str_8 fName = UTF::To_8(fData.cFileName); if (fName == "." || fName == "..") continue; result.Push(fName); } while (FindNextFileW(hFind, &fData) != 0); if (!FindClose(hFind)) { EHS_LOG_INT(LogType::ERR, 3, "Failed to close directory, \"" + dir + "\"."); return result; } EHS_LOG_SUCCESS(); return result; } void CreateRecursive(Str_8 dir) { dir = dir.ReplaceAll("\\", "/"); const Vector dirs = dir.Split("/"); for (UInt_64 i = 0; i < dirs.Size(); ++i) { const Str_8 final = (Str_8&&)dirs[i]; for (UInt_64 x = 0; x < i; ++x) dirs[i] += dirs[x] + "/"; dirs[i] += final; if (!CreateDirectoryW(UTF::To_16(dirs[i]), nullptr)) { if (const DWORD code = GetLastError(); code != ERROR_ALREADY_EXISTS) { EHS_LOG_INT(LogType::ERR, 1, "Failed to create directory, \"" + dirs[i] + "\" with error #" + Str_8::FromNum(code) + "."); return; } } } EHS_LOG_SUCCESS(); } void Create(const Str_8 &dir) { if (!CreateDirectoryW(UTF::To_16(dir), nullptr)) { if (const DWORD code = GetLastError(); code != ERROR_ALREADY_EXISTS) { EHS_LOG_INT(LogType::ERR, 1, "Failed to create directory, \"" + dir + "\" with error #" + Str_8::FromNum(code) + "."); return; } } EHS_LOG_SUCCESS(); } }