#pragma once #include "../../EHS.h" #include "../../Str.h" #include "BaseUDP.h" namespace lwe { /// A wrapper class for the user datagram protocol socket. class UDP : public BaseUDP { private: Socket hdl; public: /// Frees any native handles. ~UDP() override; UDP(); /// Default members initialization. UDP(const AddrType addrType); UDP(UDP&& udp) noexcept; /// Copies some members from the given UDP object. /// @param [in] udp The UDP object to copy from. UDP(const UDP& udp); UDP& operator=(UDP&& udp) noexcept; /// Copies some members from the given UDP object. /// @param [in] udp The UDP object to copy from. /// @returns The UDP object that has been assigned to. UDP& operator=(const UDP& udp); /// Frees native handles and uninitializes them. void Release() override; /// Binds the UDP socket to a local address and port. /// @param [in] address The local IPv4 or IPv6 address to bind to. Resolves domain names. The given address can be empty, "127.0.0.1", or "localhost" to automatically find the appropriate device. /// @param [in] port The port to bind to. /// @note Requires the port given to be forwarded if this is called. void Bind(const Str_8& address, const UInt_16 port) override; /// Sends data using a C-style byte array. /// @param [in] addr The remote Ipv4 or Ipv6 address to send to. Resolves domain names. The given address can be empty, "127.0.0.1", or "localhost" to automatically find the appropriate device. /// @param [in] port The remote port to send to. /// @param [in] data The C-style byte array to send. /// @param [in] size The size of the C-style byte array. /// @note The size of data to be sent cannot exceed "UDP::maxPayloadIpv4" or "UDP::maxPayloadIpv6". UInt_64 Send(const Str_8& addr, const UInt_16 port, const Byte* const data, const UInt_64 size) override; /// Receives data using the packet helper class. /// @param [out] addr The Ipv4 or Ipv6 address of the sender. /// @param [out] port The port of the sender. /// @param [out] data The C-style byte array received. /// @param [in] size The size of the pre-allocated C-style byte array. /// @returns The size of the data received. /// @warning The provided C-style byte array must be freed when finished using. UInt_64 Receive(Str_8* const addr, UInt_16* const port, Byte* const data, const UInt_64 size) override; /// Sets whether or not receiving data blocks the next task. /// @param [in] blocking Whether or not to block. void SetBlocking(const bool blocking) override; /// Retrieves whether or not this socket will block when receiving data. /// @returns The result. bool IsBlocking() const override; bool IsValid() const override; private: void Bind_v6(const Str_8& address, const UInt_16 port); void Bind_v4(const Str_8& address, const UInt_16 port); UInt_64 Send_v6(const Str_8& addr, const UInt_16 port, const Byte* const data, const UInt_64 size); UInt_64 Send_v4(const Str_8& addr, const UInt_16 port, const Byte* const data, const UInt_64 size); }; }