#pragma once #include "../EHS.h" #include "../Str.h" #include "../UTF.h" #include "../Vector.h" #include "../Array.h" #include "../Serializer.h" #include "BaseFile.h" namespace lwe { class File : public BaseFile { private: HANDLE hdl; HANDLE map; Byte* view; UInt_64 viewSize; public: ~File() override; File(); File(const Str_8& filePath, const Mode mode, const Disposition disposition); File(File&& file) noexcept; File(const File& file); File& operator=(File&& file) noexcept; File& operator=(const File& file); operator const Byte*() const override; operator Byte*() override; void Release() override; bool IsMapped() const override; UInt_64 MapSize() const override; void Map(const UInt_64 offset, const UInt_64 size) override; void Unmap() override; void FlushMap() override; UInt_64 Write(const Byte* const data, const UInt_64 size) override; UInt_64 Read(Byte* const buffer, const UInt_64 size) override; void Seek(UInt_64 index) override; void SeekBeginning() override; void SeekEnd() override; void Truncate(const UInt_64 size) override; UInt_64 Size() const override; bool IsValid() const override; static void Rename_32(const Str_32& filePath, const Str_32& newName); static void Rename_16(const Str_16& filePath, const Str_16& newName); static void Rename_8(const Str_8& filePath, const Str_8& newName); }; }