#pragma once #include "Types.h" #include "Color3.h" namespace lwe { class Color4 { public: float r; float g; float b; float a; Color4(); Color4(const float scalar); explicit Color4(const Color3& color); Color4(const float r, const float g, const float b, const float a = 1.0f); Color4(const Color4& color); Color4& operator=(const float scalar); Color4& operator=(const Color3& color); Color4& operator=(const Color4& color); bool operator==(const Color4& color) const; bool operator!=(const Color4& color) const; float operator[](const UInt_64 i) const; float& operator[](const UInt_64 i); Color4& operator*=(const Color4& color); Color4 operator*(const Color4& color) const; }; }