Simplified audio playback & capturing significantly.
This commit is contained in:
parent
9639329df3
commit
9b42ad6d74
@ -81,10 +81,14 @@ namespace ehs
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UInt_64 GetSampleCount() const;
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UInt_64 GetSampleCount() const;
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UInt_8 GetFrameSize() const;
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UInt_64 GetSize() const;
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UInt_64 GetSize() const;
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float GetLength() const;
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float GetLength() const;
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Byte* GetFrame(UInt_64 frameIndex) const;
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Array<Byte> FrameAsMono(UInt_64 frameIndex) const;
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Array<Byte> FrameAsMono(UInt_64 frameIndex) const;
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Array<Byte> FrameAsStereo(UInt_64 frameIndex) const;
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Array<Byte> FrameAsStereo(UInt_64 frameIndex) const;
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@ -52,7 +52,9 @@ namespace ehs
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virtual UInt_64 ReceiveStream(void *data, UInt_64 size);
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virtual UInt_64 ReceiveStream(void *data, UInt_64 size);
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void BridgeStreams(UInt_64 bufferSize);
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void BridgeStreams(BaseAudioDevice *input, UInt_64 frameBufferSize);
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void BridgeStreams(UInt_64 frameBufferSize);
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AudioDeviceType GetType() const;
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AudioDeviceType GetType() const;
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@ -290,6 +290,11 @@ namespace ehs
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return channels * frames;
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return channels * frames;
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}
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}
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UInt_8 Audio::GetFrameSize() const
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{
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return byteDepth * channels;
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}
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UInt_64 Audio::GetSize() const
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UInt_64 Audio::GetSize() const
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{
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{
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return byteDepth * channels * frames;
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return byteDepth * channels * frames;
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@ -300,6 +305,11 @@ namespace ehs
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return length;
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return length;
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}
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}
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Byte* Audio::GetFrame(UInt_64 frameIndex) const
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{
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return &data[frameIndex * GetFrameSize()];
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}
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Array<Byte> Audio::FrameAsMono(const UInt_64 frameIndex) const
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Array<Byte> Audio::FrameAsMono(const UInt_64 frameIndex) const
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{
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{
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Array<Byte> result(byteDepth);
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Array<Byte> result(byteDepth);
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@ -1743,161 +1753,161 @@ namespace ehs
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void Audio::SInt_16_to_SInt_8(Byte* newData, Byte* newPeak) const
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void Audio::SInt_16_to_SInt_8(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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newData[a] = (Byte)((float)((SInt_16*)data)[a] / (float)EHS_SINT_16_MAX * (float)EHS_SINT_8_MAX);
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newData[a] = (Byte)((double)((SInt_16*)data)[a] / (double)EHS_SINT_16_MAX * (double)EHS_SINT_8_MAX);
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*(SInt_8*)newPeak = (SInt_8)((float)*(SInt_16*)peak / (float)EHS_SINT_16_MAX * (float)EHS_SINT_8_MAX);
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*(SInt_8*)newPeak = (SInt_8)((double)*(SInt_16*)peak / (double)EHS_SINT_16_MAX * (double)EHS_SINT_8_MAX);
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}
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}
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void Audio::Float_to_SInt_8(Byte* newData, Byte* newPeak) const
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void Audio::Float_to_SInt_8(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_8*)newData)[a] = (SInt_8)(((float*)data)[a] * (float)EHS_SINT_8_MAX);
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((SInt_8*)newData)[a] = (SInt_8)((double)((float*)data)[a] * (double)EHS_SINT_8_MAX);
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*(SInt_8*)newPeak = (SInt_8)(*(float*)peak * (float)EHS_SINT_8_MAX);
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*(SInt_8*)newPeak = (SInt_8)((double)(*(float*)peak) * (double)EHS_SINT_8_MAX);
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}
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}
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void Audio::SInt_32_to_SInt_8(Byte* newData, Byte* newPeak) const
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void Audio::SInt_32_to_SInt_8(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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newData[a] = (Byte)((float)((SInt_32*)data)[a] / (float)EHS_SINT_32_MAX * (float)EHS_SINT_8_MAX);
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newData[a] = (Byte)((double)((SInt_32*)data)[a] / (double)EHS_SINT_32_MAX * (double)EHS_SINT_8_MAX);
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*(SInt_8*)newPeak = (SInt_8)((float)*(SInt_32*)peak / (float)EHS_SINT_32_MAX * (float)EHS_SINT_8_MAX);
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*(SInt_8*)newPeak = (SInt_8)((double)*(SInt_32*)peak / (double)EHS_SINT_32_MAX * (double)EHS_SINT_8_MAX);
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}
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}
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void Audio::SInt_64_to_SInt_8(Byte* newData, Byte* newPeak) const
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void Audio::SInt_64_to_SInt_8(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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newData[a] = (Byte)((float)((SInt_64*)data)[a] / (float)EHS_SINT_64_MAX * (float)EHS_SINT_8_MAX);
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newData[a] = (Byte)((double)((SInt_64*)data)[a] / (double)EHS_SINT_64_MAX * (double)EHS_SINT_8_MAX);
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*(SInt_8*)newPeak = (SInt_8)((float)*(SInt_64*)peak / (float)EHS_SINT_64_MAX * (float)EHS_SINT_8_MAX);
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*(SInt_8*)newPeak = (SInt_8)((double)*(SInt_64*)peak / (double)EHS_SINT_64_MAX * (double)EHS_SINT_8_MAX);
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}
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}
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void Audio::SInt_8_to_SInt_16(Byte* newData, Byte* newPeak) const
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void Audio::SInt_8_to_SInt_16(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_16*)newData)[a] = (SInt_16)((float)(SInt_8)data[a] / (float)EHS_SINT_8_MAX * (float)EHS_SINT_16_MAX);
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((SInt_16*)newData)[a] = (SInt_16)((double)(SInt_8)data[a] / (double)EHS_SINT_8_MAX * (double)EHS_SINT_16_MAX);
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*(SInt_16*)newPeak = (SInt_16)((float)*(SInt_8*)peak / (float)EHS_SINT_8_MAX * (float)EHS_SINT_16_MAX);
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*(SInt_16*)newPeak = (SInt_16)((double)*(SInt_8*)peak / (double)EHS_SINT_8_MAX * (double)EHS_SINT_16_MAX);
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}
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}
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void Audio::Float_to_SInt_16(Byte* newData, Byte* newPeak) const
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void Audio::Float_to_SInt_16(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_16*)newData)[a] = (SInt_16)(((float*)data)[a] * (float)EHS_SINT_16_MAX);
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((SInt_16*)newData)[a] = (SInt_16)((double)((float*)data)[a] * (double)EHS_SINT_16_MAX);
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*(SInt_16*)newPeak = (SInt_16)(*(float*)peak * (float)EHS_SINT_16_MAX);
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*(SInt_16*)newPeak = (SInt_16)((double)(*(float*)peak) * (double)EHS_SINT_16_MAX);
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}
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}
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void Audio::SInt_32_to_SInt_16(Byte* newData, Byte* newPeak) const
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void Audio::SInt_32_to_SInt_16(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_16*)newData)[a] = (SInt_16)((float)((SInt_32*)data)[a] / (float)EHS_SINT_32_MAX * (float)EHS_SINT_16_MAX);
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((SInt_16*)newData)[a] = (SInt_16)((double)((SInt_32*)data)[a] / (double)EHS_SINT_32_MAX * (double)EHS_SINT_16_MAX);
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*(SInt_16*)newPeak = (SInt_16)((float)*(SInt_32*)peak / (float)EHS_SINT_32_MAX * (float)EHS_SINT_16_MAX);
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*(SInt_16*)newPeak = (SInt_16)((double)*(SInt_32*)peak / (double)EHS_SINT_32_MAX * (double)EHS_SINT_16_MAX);
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}
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}
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void Audio::SInt_64_to_SInt_16(Byte* newData, Byte* newPeak) const
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void Audio::SInt_64_to_SInt_16(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_16*)newData)[a] = (SInt_16)((float)((SInt_64*)data)[a] / (float)EHS_SINT_64_MAX * (float)EHS_SINT_16_MAX);
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((SInt_16*)newData)[a] = (SInt_16)((double)((SInt_64*)data)[a] / (double)EHS_SINT_64_MAX * (double)EHS_SINT_16_MAX);
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*(SInt_16*)newPeak = (SInt_16)((float)*(SInt_64*)peak / (float)EHS_SINT_64_MAX * (float)EHS_SINT_16_MAX);
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*(SInt_16*)newPeak = (SInt_16)((double)*(SInt_64*)peak / (double)EHS_SINT_64_MAX * (double)EHS_SINT_16_MAX);
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}
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}
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void Audio::SInt_8_to_Float(Byte* newData, Byte* newPeak) const
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void Audio::SInt_8_to_Float(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((float*)newData)[a] = (float)(((SInt_8*)data)[a]) / (float)EHS_SINT_8_MAX;
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((float*)newData)[a] = (float)((double)(((SInt_8*)data)[a]) / (double)EHS_SINT_8_MAX);
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*(float*)newPeak = (float)*(SInt_8*)peak / (float)EHS_SINT_8_MAX;
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*(float*)newPeak = (float)((double)*(SInt_8*)peak / (double)EHS_SINT_8_MAX);
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}
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}
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void Audio::SInt_16_to_Float(Byte* newData, Byte* newPeak) const
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void Audio::SInt_16_to_Float(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((float*)newData)[a] = (float)(((SInt_16*)data)[a]) / (float)EHS_SINT_16_MAX;
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((float*)newData)[a] = (float)((double)(((SInt_16*)data)[a]) / (double)EHS_SINT_16_MAX);
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*(float*)newPeak = (float)*(SInt_16*)peak / (float)EHS_SINT_16_MAX;
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*(float*)newPeak = (float)((double)*(SInt_16*)peak / (double)EHS_SINT_16_MAX);
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}
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}
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void Audio::SInt_32_to_Float(Byte* newData, Byte* newPeak) const
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void Audio::SInt_32_to_Float(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((float*)newData)[a] = (float)(((SInt_32*)data)[a]) / (float)EHS_SINT_32_MAX;
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((float*)newData)[a] = (float)((double)(((SInt_32*)data)[a]) / (double)EHS_SINT_32_MAX);
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*(float*)newPeak = (float)*(SInt_32*)peak / (float)EHS_SINT_32_MAX;
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*(float*)newPeak = (float)((double)*(SInt_32*)peak / (double)EHS_SINT_32_MAX);
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}
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}
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void Audio::SInt_64_to_Float(Byte* newData, Byte* newPeak) const
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void Audio::SInt_64_to_Float(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((float*)newData)[a] = (float)(((SInt_64*)data)[a]) / (float)EHS_SINT_64_MAX;
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((float*)newData)[a] = (float)((double)(((SInt_64*)data)[a]) / (double)EHS_SINT_64_MAX);
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*(float*)newPeak = (float)*(SInt_64*)peak / (float)EHS_SINT_64_MAX;
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*(float*)newPeak = (float)((double)*(SInt_64*)peak / (double)EHS_SINT_64_MAX);
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}
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}
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void Audio::SInt_8_to_SInt_32(Byte* newData, Byte* newPeak) const
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void Audio::SInt_8_to_SInt_32(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_32*)newData)[a] = (SInt_32)((float)(SInt_8)data[a] / (float)EHS_SINT_8_MAX * (float)EHS_SINT_32_MAX);
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((SInt_32*)newData)[a] = (SInt_32)((double)(SInt_8)data[a] / (double)EHS_SINT_8_MAX * (double)EHS_SINT_32_MAX);
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*(SInt_32*)newPeak = (SInt_32)((float)*(SInt_8*)peak / (float)EHS_SINT_8_MAX * (float)EHS_SINT_32_MAX);
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*(SInt_32*)newPeak = (SInt_32)((double)*(SInt_8*)peak / (double)EHS_SINT_8_MAX * (double)EHS_SINT_32_MAX);
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}
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}
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void Audio::SInt_16_to_SInt_32(Byte* newData, Byte* newPeak) const
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void Audio::SInt_16_to_SInt_32(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_32*)newData)[a] = (SInt_32)((float)((SInt_16*)data)[a] / (float)EHS_SINT_16_MAX * (float)EHS_SINT_32_MAX);
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((SInt_32*)newData)[a] = (SInt_32)((double)((SInt_16*)data)[a] / (double)EHS_SINT_16_MAX * (double)EHS_SINT_32_MAX);
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*(SInt_32*)newPeak = (SInt_32)((float)*(SInt_16*)peak / (float)EHS_SINT_16_MAX * (float)EHS_SINT_32_MAX);
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*(SInt_32*)newPeak = (SInt_32)((double)*(SInt_16*)peak / (double)EHS_SINT_16_MAX * (double)EHS_SINT_32_MAX);
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}
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}
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void Audio::Float_to_SInt_32(Byte* newData, Byte* newPeak) const
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void Audio::Float_to_SInt_32(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_32*)newData)[a] = (SInt_32)(((float*)data)[a] * (float)EHS_SINT_32_MAX);
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((SInt_32*)newData)[a] = (SInt_32)(((double*)data)[a] * (double)EHS_SINT_32_MAX);
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*(SInt_32*)newPeak = (SInt_32)(*(float*)peak * (float)EHS_SINT_32_MAX);
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*(SInt_32*)newPeak = (SInt_32)(*(double*)peak * (double)EHS_SINT_32_MAX);
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}
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}
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void Audio::SInt_64_to_SInt_32(Byte* newData, Byte* newPeak) const
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void Audio::SInt_64_to_SInt_32(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_32*)newData)[a] = (SInt_32)((float)((SInt_64*)data)[a] / (float)EHS_SINT_64_MAX * (float)EHS_SINT_32_MAX);
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((SInt_32*)newData)[a] = (SInt_32)((double)((SInt_64*)data)[a] / (double)EHS_SINT_64_MAX * (double)EHS_SINT_32_MAX);
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*(SInt_32*)newPeak = (SInt_32)((float)*(SInt_64*)peak / (float)EHS_SINT_64_MAX * (float)EHS_SINT_32_MAX);
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*(SInt_32*)newPeak = (SInt_32)((double)*(SInt_64*)peak / (double)EHS_SINT_64_MAX * (double)EHS_SINT_32_MAX);
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}
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}
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void Audio::SInt_8_to_SInt_64(Byte* newData, Byte* newPeak) const
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void Audio::SInt_8_to_SInt_64(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_64*)newData)[a] = (SInt_64)((float)(SInt_8)data[a] / (float)EHS_SINT_8_MAX * (float)EHS_SINT_64_MAX);
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((SInt_64*)newData)[a] = (SInt_64)((double)(SInt_8)data[a] / (double)EHS_SINT_8_MAX * (double)EHS_SINT_64_MAX);
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*(SInt_64*)newPeak = (SInt_64)((float)*(SInt_8*)peak / (float)EHS_SINT_8_MAX * (float)EHS_SINT_64_MAX);
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*(SInt_64*)newPeak = (SInt_64)((double)*(SInt_8*)peak / (double)EHS_SINT_8_MAX * (double)EHS_SINT_64_MAX);
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}
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}
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void Audio::SInt_16_to_SInt_64(Byte* newData, Byte* newPeak) const
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void Audio::SInt_16_to_SInt_64(Byte* newData, Byte* newPeak) const
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{
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{
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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for (UInt_64 a = 0; a < GetSampleCount(); ++a)
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((SInt_64*)newData)[a] = (SInt_64)((float)((SInt_16*)data)[a] / (float)EHS_SINT_16_MAX * (float)EHS_SINT_64_MAX);
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((SInt_64*)newData)[a] = (SInt_64)((double)((SInt_16*)data)[a] / (double)EHS_SINT_16_MAX * (double)EHS_SINT_64_MAX);
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*(SInt_64*)newPeak = (SInt_64)((float)*(SInt_16*)peak / (float)EHS_SINT_16_MAX * (float)EHS_SINT_64_MAX);
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*(SInt_64*)newPeak = (SInt_64)((double)*(SInt_16*)peak / (double)EHS_SINT_16_MAX * (double)EHS_SINT_64_MAX);
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}
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}
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void Audio::Float_to_SInt_64(Byte* newData, Byte* newPeak) const
|
void Audio::Float_to_SInt_64(Byte* newData, Byte* newPeak) const
|
||||||
{
|
{
|
||||||
for (UInt_64 a = 0; a < GetSampleCount(); ++a)
|
for (UInt_64 a = 0; a < GetSampleCount(); ++a)
|
||||||
((SInt_64*)newData)[a] = (SInt_64)(((float*)data)[a] * (float)EHS_SINT_64_MAX);
|
((SInt_64*)newData)[a] = (SInt_64)(((double*)data)[a] * (double)EHS_SINT_64_MAX);
|
||||||
|
|
||||||
*(SInt_64*)newPeak = (SInt_64)(*(float*)peak * (float)EHS_SINT_64_MAX);
|
*(SInt_64*)newPeak = (SInt_64)(*(double*)peak * (double)EHS_SINT_64_MAX);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Audio::SInt_32_to_SInt_64(Byte* newData, Byte* newPeak) const
|
void Audio::SInt_32_to_SInt_64(Byte* newData, Byte* newPeak) const
|
||||||
{
|
{
|
||||||
for (UInt_64 a = 0; a < GetSampleCount(); ++a)
|
for (UInt_64 a = 0; a < GetSampleCount(); ++a)
|
||||||
((SInt_64*)newData)[a] = (SInt_64)((float)((SInt_32*)data)[a] / (float)EHS_SINT_32_MAX * (float)EHS_SINT_64_MAX);
|
((SInt_64*)newData)[a] = (SInt_64)((double)((SInt_32*)data)[a] / (double)EHS_SINT_32_MAX * (double)EHS_SINT_64_MAX);
|
||||||
|
|
||||||
*(SInt_64*)newPeak = (SInt_64)((float)*(SInt_32*)peak / (float)EHS_SINT_32_MAX * (float)EHS_SINT_64_MAX);
|
*(SInt_64*)newPeak = (SInt_64)((double)*(SInt_32*)peak / (double)EHS_SINT_32_MAX * (double)EHS_SINT_64_MAX);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EncodeEHA(const ehs::AudioCodec* const codec, ehs::Serializer<ehs::UInt_64>& out, const ehs::Audio* const in)
|
bool EncodeEHA(const ehs::AudioCodec* const codec, ehs::Serializer<ehs::UInt_64>& out, const ehs::Audio* const in)
|
||||||
|
@ -341,6 +341,8 @@ namespace ehs
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Util::Copy(buffer, data, frameSize * byteDepth * channels);
|
||||||
|
|
||||||
r = playbackClient->ReleaseBuffer(frameSize, 0);
|
r = playbackClient->ReleaseBuffer(frameSize, 0);
|
||||||
if (r == AUDCLNT_E_DEVICE_INVALIDATED)
|
if (r == AUDCLNT_E_DEVICE_INVALIDATED)
|
||||||
{
|
{
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
#include "ehs/io/audio/BaseAudioDevice.h"
|
#include "ehs/io/audio/BaseAudioDevice.h"
|
||||||
|
#include "ehs/log.h"
|
||||||
|
|
||||||
namespace ehs
|
namespace ehs
|
||||||
{
|
{
|
||||||
@ -49,19 +50,48 @@ namespace ehs
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BaseAudioDevice::BridgeStreams(const UInt_64 bufferSize)
|
void BaseAudioDevice::BridgeStreams(BaseAudioDevice* input, UInt_64 frameBufferSize)
|
||||||
{
|
{
|
||||||
Byte* buffer = new Byte[bufferSize];
|
if (type != AudioDeviceType::OUTPUT)
|
||||||
|
{
|
||||||
|
EHS_LOG_INT(LogType::WARN, 0, "The current audio device object is not an output device.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
UInt_64 result = ReceiveStream(buffer, bufferSize);
|
if (input->type != AudioDeviceType::INPUT)
|
||||||
while (result < bufferSize)
|
{
|
||||||
result += ReceiveStream(&buffer[result], bufferSize - result);
|
EHS_LOG_INT(LogType::WARN, 1, "The provided audio device is not an input device.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Byte* buffer = new Byte[frameBufferSize * GetFrameSize()];
|
||||||
|
|
||||||
|
UInt_64 result = 0;
|
||||||
|
while (result < frameBufferSize)
|
||||||
|
result += input->ReceiveStream(&buffer[result * GetFrameSize()], frameBufferSize - result);
|
||||||
|
|
||||||
result -= SendStream(buffer, result);
|
|
||||||
while (result)
|
while (result)
|
||||||
result -= SendStream(&buffer[bufferSize - result], result);
|
result -= SendStream(&buffer[(frameBufferSize - result) * GetFrameSize()], result);
|
||||||
|
|
||||||
delete[] buffer;
|
delete[] buffer;
|
||||||
|
|
||||||
|
EHS_LOG_SUCCESS();
|
||||||
|
}
|
||||||
|
|
||||||
|
void BaseAudioDevice::BridgeStreams(const UInt_64 frameBufferSize)
|
||||||
|
{
|
||||||
|
Byte* buffer = new Byte[frameBufferSize * GetFrameSize()];
|
||||||
|
|
||||||
|
UInt_64 result = ReceiveStream(buffer, frameBufferSize);
|
||||||
|
while (result < frameBufferSize)
|
||||||
|
result += ReceiveStream(&buffer[result * GetFrameSize()], frameBufferSize - result);
|
||||||
|
|
||||||
|
while (result)
|
||||||
|
result -= SendStream(&buffer[(frameBufferSize - result) * GetFrameSize()], result);
|
||||||
|
|
||||||
|
delete[] buffer;
|
||||||
|
|
||||||
|
EHS_LOG_SUCCESS();
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioDeviceType BaseAudioDevice::GetType() const
|
AudioDeviceType BaseAudioDevice::GetType() const
|
||||||
|
Loading…
Reference in New Issue
Block a user