Reorganized project.

This commit is contained in:
Arron David Nelson 2023-12-17 15:00:08 -08:00
parent 09ced8e899
commit 54b9e82789
190 changed files with 416 additions and 415 deletions

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@ -223,6 +223,8 @@ endif()
add_library(EHS ${EHS_SOURCES})
target_include_directories(EHS PUBLIC ${PROJECT_SOURCE_DIR}/include)
add_executable(StrToHash src/StrToHash.cpp)
set(CMAKE_INSTALL_PREFIX "${USER_HOME_DIRECTORY}/Libraries/EHS")

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@ -1,8 +1,8 @@
#pragma once
#include "../EHS.h"
#include "../BaseObj.h"
#include "../Str.h"
#include "EHS.h"
#include "BaseObj.h"
#include "Str.h"
namespace lwe
{

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@ -1,11 +1,11 @@
#pragma once
#include "../../EHS.h"
#include "../../DataType.h"
#include "../../Str.h"
#include "../../Serializer.h"
#include "../../Vector.h"
#include "../../Array.h"
#include "EHS.h"
#include "DataType.h"
#include "Str.h"
#include "Serializer.h"
#include "Vector.h"
#include "Array.h"
#include "AudioCodec.h"
namespace lwe

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@ -1,8 +1,8 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "../File.h"
#include "EHS.h"
#include "Str.h"
#include "IO/File.h"
namespace lwe
{

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@ -1,6 +1,6 @@
#pragma once
#include "../../EHS.h"
#include "EHS.h"
#if defined(LWE_OS_WINDOWS)
#include "AudioDevice_W32.h"

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@ -1,6 +1,6 @@
#pragma once
#include "../../EHS.h"
#include "EHS.h"
#include "BaseAudioDevice.h"
#include <alsa/asoundlib.h>

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@ -1,6 +1,6 @@
#pragma once
#include "../../EHS.h"
#include "EHS.h"
#include "BaseAudioDevice.h"
#include <initguid.h>

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@ -1,10 +1,10 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "../../Vector.h"
#include "../../Array.h"
#include "../../DataType.h"
#include "EHS.h"
#include "Str.h"
#include "Vector.h"
#include "Array.h"
#include "DataType.h"
namespace lwe
{

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@ -1,10 +1,10 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "../Vector.h"
#include "../Array.h"
#include "../Serializer.h"
#include "EHS.h"
#include "Str.h"
#include "Vector.h"
#include "Array.h"
#include "Serializer.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
#define LWE_FE_NONE 0x00
#define LWE_FE_MODIFIED 0x01

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@ -1,9 +1,9 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "../Vec2.h"
#include "../Rect.h"
#include "EHS.h"
#include "Str.h"
#include "Vec2.h"
#include "Rect.h"
#include "HID/Input.h"
namespace lwe

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
namespace lwe
{

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@ -1,8 +1,8 @@
#pragma once
#include "../Str.h"
#include "../UTF.h"
#include "../Array.h"
#include "Str.h"
#include "UTF.h"
#include "Array.h"
namespace lwe
{

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
#if defined(LWE_OS_WINDOWS)
#include "File_W32.h"

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
#include "BaseFileMonitor.h"
namespace lwe

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
#include "BaseFileMonitor.h"
namespace lwe

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@ -1,11 +1,11 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "../UTF.h"
#include "../Vector.h"
#include "../Array.h"
#include "../Serializer.h"
#include "EHS.h"
#include "Str.h"
#include "UTF.h"
#include "Vector.h"
#include "Array.h"
#include "Serializer.h"
#include "BaseFile.h"
namespace lwe

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@ -1,11 +1,11 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "../UTF.h"
#include "../Vector.h"
#include "../Array.h"
#include "../Serializer.h"
#include "EHS.h"
#include "Str.h"
#include "UTF.h"
#include "Vector.h"
#include "Array.h"
#include "Serializer.h"
#include "BaseFile.h"
namespace lwe

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@ -1,10 +1,10 @@
#pragma once
#include "../EHS.h"
#include "../Array.h"
#include "EHS.h"
#include "Array.h"
#include "Glyph.h"
#include "../Anchor.h"
#include "Anchor.h"
#include "Img/Img.h"
#include "Model/Mesh.h"

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@ -1,9 +1,9 @@
#pragma once
#include "../EHS.h"
#include "../Vec2.h"
#include "../Rect.h"
#include "../Serializer.h"
#include "EHS.h"
#include "Vec2.h"
#include "Rect.h"
#include "Serializer.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "EHS.h"
#include "Str.h"
namespace lwe
{

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@ -1,6 +1,6 @@
#pragma once
#include "../../EHS.h"
#include "EHS.h"
#include "Button.h"
namespace lwe

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@ -1,6 +1,6 @@
#pragma once
#include "../../Array.h"
#include "Array.h"
#include "ButtonState.h"
#define LWE_HID_UNKNOWN 0

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@ -1,7 +1,7 @@
#pragma once
#include "../../Array.h"
#include "../../Serializer.h"
#include "Array.h"
#include "Serializer.h"
#include "InputHandler.h"
namespace lwe

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@ -1,6 +1,6 @@
#pragma once
#include "../../Array.h"
#include "Array.h"
#include "HID.h"
namespace lwe

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@ -1,6 +1,6 @@
#pragma once
#include "../../Types.h"
#include "Types.h"
#include "Button.h"
#include "HID.h"

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@ -1,7 +1,7 @@
#pragma once
#include "../../Types.h"
#include "../../Vec2.h"
#include "Types.h"
#include "Vec2.h"
#include "Button.h"
#include "HID.h"

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "EHS.h"
#include "Str.h"
#include "ImgCodec.h"
namespace lwe

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@ -1,8 +1,8 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "../File.h"
#include "EHS.h"
#include "Str.h"
#include "IO/File.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Serializer.h"
#include "EHS.h"
#include "Serializer.h"
#include "PNG_Chunk.h"
#include "Img.h"

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@ -1,8 +1,8 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "../../Serializer.h"
#include "EHS.h"
#include "Str.h"
#include "Serializer.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Array.h"
#include "EHS.h"
#include "Array.h"
#include "KeyFrame.h"
namespace lwe

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@ -1,8 +1,8 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "../../Array.h"
#include "EHS.h"
#include "Str.h"
#include "Array.h"
#include "AnimBone.h"
namespace lwe

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@ -1,8 +1,8 @@
#pragma once
#include "../../EHS.h"
#include "../../Quat.h"
#include "../../Mat4.h"
#include "EHS.h"
#include "Quat.h"
#include "Mat4.h"
namespace lwe
{

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@ -1,10 +1,10 @@
#pragma once
#include "../../EHS.h"
#include "../../Array.h"
#include "../../Vec3.h"
#include "../../Quat.h"
#include "../../Mat4.h"
#include "EHS.h"
#include "Array.h"
#include "Vec3.h"
#include "Quat.h"
#include "Mat4.h"
#include "PropertyChange.h"
namespace lwe

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Array.h"
#include "EHS.h"
#include "Array.h"
#include "Vertex.h"
namespace lwe

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@ -1,8 +1,8 @@
#pragma once
#include "../../EHS.h"
#include "../../Array.h"
#include "../File.h"
#include "EHS.h"
#include "Array.h"
#include "IO/File.h"
#include "Mesh.h"
#include "Bone.h"
#include "Animation.h"

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@ -1,6 +1,6 @@
#pragma once
#include "../../EHS.h"
#include "EHS.h"
namespace lwe
{

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@ -1,9 +1,9 @@
#pragma once
#include "../../EHS.h"
#include "../../Vec3.h"
#include "../../Vec2.h"
#include "../../Color4.h"
#include "EHS.h"
#include "Vec3.h"
#include "Vec2.h"
#include "Color4.h"
namespace lwe
{

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@ -1,9 +1,9 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "../Vector.h"
#include "../Serializer.h"
#include "EHS.h"
#include "Str.h"
#include "Vector.h"
#include "Serializer.h"
#include "RIFF_Chunk.h"
namespace lwe

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@ -1,8 +1,8 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "../Serializer.h"
#include "EHS.h"
#include "Str.h"
#include "Serializer.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "EHS.h"
#include "Str.h"
#include "Request.h"
#include "Response.h"

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "EHS.h"
#include "Str.h"
#include "Socket.h"
namespace lwe

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@ -1,11 +1,11 @@
#pragma once
#include "../../EHS.h"
#include "../../Log.h"
#include "../../BaseObj.h"
#include "../../Serializer.h"
#include "../../Vector.h"
#include "../../Array.h"
#include "EHS.h"
#include "Log.h"
#include "BaseObj.h"
#include "Serializer.h"
#include "Vector.h"
#include "Array.h"
#include "Socket.h"
#include "UDP.h"

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@ -1,9 +1,9 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "../../Array.h"
#include "../../Serializer.h"
#include "EHS.h"
#include "Str.h"
#include "Array.h"
#include "Serializer.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "EHS.h"
#include "Str.h"
#include "Socket.h"
namespace lwe

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@ -1,11 +1,11 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "../../BaseObj.h"
#include "../../Vector.h"
#include "../../Serializer.h"
#include "../../IO/Socket/Socket.h"
#include "EHS.h"
#include "Str.h"
#include "BaseObj.h"
#include "Vector.h"
#include "Serializer.h"
#include "IO/Socket/Socket.h"
#include "Utils.h"
#include "Fragments.h"

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Serializer.h"
#include "EHS.h"
#include "Serializer.h"
#include "Utils.h"

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@ -1,8 +1,8 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "../../Serializer.h"
#include "EHS.h"
#include "Str.h"
#include "Serializer.h"
namespace lwe
{

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@ -1,9 +1,9 @@
#pragma once
#include "../../EHS.h"
#include "../../Vector.h"
#include "../../Str.h"
#include "../../Json/Json.h"
#include "EHS.h"
#include "Vector.h"
#include "Str.h"
#include "Json/Json.h"
#include "Socket.h"
namespace lwe

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@ -1,9 +1,9 @@
#pragma once
#include "../../EHS.h"
#include "../../Vector.h"
#include "../../Str.h"
#include "../../Json/Json.h"
#include "EHS.h"
#include "Vector.h"
#include "Str.h"
#include "Json/Json.h"
#include "Socket.h"
namespace lwe

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@ -1,9 +1,9 @@
#pragma once
#include "../../../EHS.h"
#include "../../../Str.h"
#include "../../../Array.h"
#include "../SSL.h"
#include "EHS.h"
#include "Str.h"
#include "Array.h"
#include "IO/Socket/SSL.h"
namespace lwe
{

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@ -1,8 +1,8 @@
#pragma once
#include "../../../EHS.h"
#include "../../../Str.h"
#include "../SSL.h"
#include "EHS.h"
#include "Str.h"
#include "IO/Socket/SSL.h"
namespace lwe
{

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@ -1,8 +1,8 @@
#pragma once
#include "../../../EHS.h"
#include "../../../Str.h"
#include "../TCP.h"
#include "EHS.h"
#include "Str.h"
#include "IO/Socket/TCP.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "EHS.h"
#include "Str.h"
#include "TCP.h"
#include "Request.h"
#include "Response.h"

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@ -1,8 +1,8 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "../../Log.h"
#include "EHS.h"
#include "Str.h"
#include "Log.h"
#include "Socket.h"
#include "BaseTCP.h"

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@ -1,8 +1,8 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "../../Log.h"
#include "EHS.h"
#include "Str.h"
#include "Log.h"
#include "Socket.h"
#include "BaseTCP.h"

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "EHS.h"
#include "Str.h"
#include "BaseUDP.h"
namespace lwe

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Str.h"
#include "EHS.h"
#include "Str.h"
#include "BaseUDP.h"
namespace lwe

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@ -1,7 +1,7 @@
#pragma once
#include "../../EHS.h"
#include "../../Serializer.h"
#include "EHS.h"
#include "Serializer.h"
namespace lwe
{

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
#if defined(LWE_OS_WINDOWS)
#include "Window_W32.h"

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@ -1,11 +1,11 @@
#pragma once
#include "../EHS.h"
#include "../Array.h"
#include "../Str.h"
#include "../Vec4.h"
#include "EHS.h"
#include "Array.h"
#include "Str.h"
#include "Vec4.h"
#include "BaseWindow.h"
#include "HID/InputHandler_RI.h"
#include "HID/InputHandler.h"
#define WM_HIDE (WM_APP + 1)
#define WM_SHOW (WM_APP + 2)

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@ -3,8 +3,8 @@
#ifndef XDG_SHELL_CLIENT_PROTOCOL_H
#define XDG_SHELL_CLIENT_PROTOCOL_H
#include <stdint.h>
#include <stddef.h>
#include <cstdint>
#include <cstddef>
#include "wayland-client.h"
#ifdef __cplusplus

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
#include "JsonBase.h"
#include "JsonObj.h"
#include "JsonArray.h"

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@ -1,8 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
#include "JsonBase.h"
namespace lwe

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
#include "JsonBase.h"

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
#include "JsonBase.h"

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
#include "JsonBase.h"

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
#include "JsonBase.h"

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
namespace lwe
{

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
namespace lwe
{

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@ -1,6 +1,6 @@
#pragma once
#include "../Str.h"
#include "Str.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
namespace lwe
{

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@ -1,10 +1,10 @@
#pragma once
#include "../Types.h"
#include "Types.h"
#include "Architecture.h"
#include "OS.h"
#include "../Str.h"
#include "../Array.h"
#include "Str.h"
#include "Array.h"
namespace lwe
{

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
namespace lwe
{

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
#if defined(LWE_OS_WINDOWS)
#include "Mutex_W32.h"

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
#include "BaseMutex.h"
#include <pthread.h>

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
#include "BaseMutex.h"
namespace lwe

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
#include "BaseSemaphore.h"
#include <semaphore.h>

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
#include "BaseSemaphore.h"
namespace lwe

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
#if defined(LWE_OS_WINDOWS)
#include "System_W32.h"

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@ -1,6 +1,6 @@
#pragma once
#include "../EHS.h"
#include "EHS.h"
#include "BaseSystem.h"
namespace lwe

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@ -1,10 +1,10 @@
#pragma once
#include "../EHS.h"
#include "../Serializer.h"
#include "../Array.h"
#include "../Log.h"
#include "../Str.h"
#include "EHS.h"
#include "Serializer.h"
#include "Array.h"
#include "Log.h"
#include "Str.h"
#ifdef LWE_OS_WINDOWS
#include <processthreadsapi.h>

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@ -1,7 +1,7 @@
#pragma once
#include "../EHS.h"
#include "../Str.h"
#include "EHS.h"
#include "Str.h"
namespace lwe
{

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@ -1,4 +1,4 @@
#include "../include/Base64.h"
#include "Base64.h"
namespace lwe
{

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@ -1,4 +1,4 @@
#include "../include/BaseObj.h"
#include "BaseObj.h"
namespace lwe
{

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@ -1,5 +1,5 @@
#include "../include/Color3.h"
#include "../include/Math.h"
#include "Color3.h"
#include "Math.h"
namespace lwe
{

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@ -1,5 +1,5 @@
#include "../include/Color4.h"
#include "../include/Math.h"
#include "Color4.h"
#include "Math.h"
namespace lwe
{

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@ -1,4 +1,4 @@
#include "../include/Data.h"
#include "Data.h"
namespace lwe
{

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@ -1,4 +1,4 @@
#include "../include/DataType.h"
#include "DataType.h"
namespace lwe
{

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@ -1,4 +1,4 @@
#include "../../include/Database/DVar.h"
#include "Database/DVar.h"
namespace lwe
{

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@ -1,11 +1,11 @@
#include "../include/EHS.h"
#include "../include/Log.h"
#include "../include/Version.h"
#include "../include/GarbageCollector.h"
#include "../include/IO/Audio/Audio.h"
#include "../include/IO/Img/Img.h"
#include "../include/IO/Img/PNG.h"
#include "../include/IO/RIFF.h"
#include "EHS.h"
#include "Log.h"
#include "Version.h"
#include "GarbageCollector.h"
#include "IO/Audio/Audio.h"
#include "IO/Img/Img.h"
#include "IO/Img/PNG.h"
#include "IO/RIFF.h"
#include <zlib.h>

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@ -1,5 +1,5 @@
#include "../include/Encryption.h"
#include "../include/PRNG.h"
#include "Encryption.h"
#include "PRNG.h"
namespace lwe
{

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@ -1,4 +1,4 @@
#include "../include/GarbageCollector.h"
#include "GarbageCollector.h"
namespace lwe
{

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@ -1,4 +1,4 @@
#include "../include/HRNG.h"
#include "HRNG.h"
namespace lwe
{

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@ -1,6 +1,6 @@
#include "../../../include/IO/Audio/Audio.h"
#include "../../../include/IO/File.h"
#include "../../../include/IO/RIFF.h"
#include "IO/Audio/Audio.h"
#include "IO/File.h"
#include "IO/RIFF.h"
namespace lwe
{

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@ -1,4 +1,4 @@
#include "../../../include/IO/Audio/AudioCodec.h"
#include "IO/Audio/AudioCodec.h"
namespace lwe
{

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@ -1,6 +1,6 @@
#include "../../../include/IO/Audio/AudioDevice_ALSA.h"
#include "../../../include/EHS.h"
#include "../../../include/Log.h"
#include "IO/Audio/AudioDevice_ALSA.h"
#include "EHS.h"
#include "Log.h"
namespace lwe
{

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