EHS/include/ehs/io/FontAtlas.h

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#pragma once
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#include "ehs/EHS.h"
#include "ehs/Array.h"
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#include "Glyph.h"
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#include "ehs/Anchor.h"
#include "ehs/io/img/Img.h"
#include "ehs/io/model/Mesh.h"
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namespace ehs
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{
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class FontAtlas : public BaseObj
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{
private:
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UInt_64 hashId;
Str_8 id;
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UInt_64 glyphScale;
Array<Glyph> glyphs;
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Vec2_u64 resolution;
UInt_64 size;
Byte* atlas;
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public:
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~FontAtlas() override;
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FontAtlas();
FontAtlas(const Str_8& filePath);
FontAtlas(FontAtlas&& fa) noexcept;
FontAtlas(const FontAtlas& fa);
FontAtlas& operator=(FontAtlas&& fa) noexcept;
FontAtlas& operator=(const FontAtlas& fa);
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operator Byte*() const;
void Release();
UInt_64 GetHashId() const;
Str_8 GetId() const;
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UInt_64 GetGlyphScale() const;
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const Array<Glyph>& GetGlyphs() const;
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Glyph GetGlyph(Char_32 code) const;
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Vec2_u64 GetResolution() const;
UInt_64 GetSize() const;
bool IsValid() const;
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Vec2_f CalculateSize(const Str_8& text) const;
float CalculateWidth(const Str_8& text) const;
float CalculateHeight(const Str_8& text) const;
UInt_64 CalculateIndexAtPoint(const Str_8& text, const Vec2_f& point) const;
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Mesh Generate(Anchor anchor, const Str_8& text) const;
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};
}