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#pragma once
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#include "Types.h"
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namespace ehs
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{
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class EHS_LIB_IO Color3
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{
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public:
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float r;
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float g;
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float b;
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Color3();
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Color3(float scalar);
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Color3(float r, float g, float b);
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Color3(const Color3& color);
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Color3& operator=(float scalar);
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Color3& operator=(const Color3& color);
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bool operator==(const Color3& color) const;
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bool operator!=(const Color3& color) const;
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float operator[](UInt_64 i) const;
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float& operator[](UInt_64 i);
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Color3& operator*=(const Color3& color);
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Color3 operator*(const Color3& color) const;
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};
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}
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