EHS/include/Color3.h

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#pragma once
#include "Types.h"
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namespace ehs
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{
class Color3
{
public:
float r;
float g;
float b;
Color3();
Color3(const float scalar);
Color3(const float r, const float g, const float b);
Color3(const Color3& color);
Color3& operator=(const float scalar);
Color3& operator=(const Color3& color);
bool operator==(const Color3& color) const;
bool operator!=(const Color3& color) const;
float operator[](const UInt_64 i) const;
float& operator[](const UInt_64 i);
Color3& operator*=(const Color3& color);
Color3 operator*(const Color3& color) const;
};
}