EHS/include/io/socket/rest/TwitchChat.h

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#pragma once
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#include "EHS.h"
#include "Str.h"
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#include "io/socket/TCP.h"
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namespace ehs
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{
class TwitchChat
{
private:
TCP client;
Str_8 username;
Str_8 token;
Str_8 channel;
bool initialized;
public:
~TwitchChat();
TwitchChat();
TwitchChat(const Str_8& username);
TwitchChat(const Str_8& username, const Str_8& token);
TwitchChat(const TwitchChat& chat);
TwitchChat& operator=(const TwitchChat& chat);
void SetToken(const Str_8& newToken);
void Initialize();
void UnInitialize();
void JoinChannel(const Str_8& newChannel);
void LeaveChannel();
void SendPong();
void SendMsg(const Str_8& msg);
void WhisperMsg(const Str_8& user, const Str_8& msg);
Str_8 RecvMsg();
Str_8 GetUsername() const;
Str_8 GetChannel() const;
};
}